Revision r1707
Automatically name savegames based on the map name instead of canceling the save if no name is entered ------------------------------------------------------------------------
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Automatically name savegames based on the map name instead of canceling the save if no name is entered ------------------------------------------------------------------------
------------------------------------------------------------------------ r1708 | helixhorned | 2010-09-27 14:52:04 -0700 (Mon, 27 Sep 2010) | 9 lines New CON commands: * sectsetinterpolation <sector> * sectclearinterpolation <sector> * clipmove <<ret>> <<x>> <<y>> <z> <<sectnum>> <xvect> <yvect> <walldist> <floordist> <ceildist> <clipmask> * lineintersect <x1> <y1> <z1> <x2> <y2> <z2> <x3> <y3> <x4> <y4> <<intx>> <<inty>> <<intz>> <<ret>> * rayintersect <x1> <y1> <z1> <xv> <yv> <zv> <x3> <y3> <x4> <y4> <<intx>> <<inty>> <<intz>> <<ret>> * calchypotenuse <<ret>> <x> <y> (all except *interpolation also in m32script). Also fixes Sect_ClearInterpolation to be symmetrical to its Set counterpart (shouldnt change anything since it was unused). Added "-conversion YYYYMMDD" switch for keyword-compatibility with old mods. Mapster32: invisible sprite preview with Quote-i. ------------------------------------------------------------------------ r1707 | terminx | 2010-09-14 11:19:38 -0700 (Tue, 14 Sep 2010) | 2 lines Automatically name savegames based on the map name instead of canceling the save if no name is entered ------------------------------------------------------------------------