Browse logs with clarity: filter by type/year, search text, and inspect parsed commit details.

2100Total Files
2088SVN Logs
12Git Changelogs
2100Filtered Results

Detail

2010.01.17.Log0022.txt

📄SVN 📅2010-01-17 💾1,9 KB 7 Parsed entries BUILD FIX

Revision r1588

This should be the correct type for aGlobalMemoryStatusEx.

Revision r1587

Clean out remaining changes from tree... this is mostly crap like variable name cleanup

Revision r1586

Update nedmalloc, fix loading tiles from .art files contained in a .zip, workaround GCC 4.4.x squarerotatetile() miscompilation issue

Revision r1585

Don't process the SDL_mixer effect if we're not done initializing.

Revision r1584

Annnnnd revert something I didn't mean to commit.

Revision r1583

Fences access to common resources between the possible SDL_mixer effect thread and the rest of the audio code.

Revision r1582

more semi-tested multiplayer changes and sound callback fix

------------------------------------------------------------------------
Raw Content
------------------------------------------------------------------------
r1589 | plagman | 2010-01-17 23:07:22 -0800 (Sun, 17 Jan 2010) | 1 line

This should correctly compute the normal of all BUILD floors and walls. Fixes bug 2806174 (E1L1 projection room floor not affected by light and parallaxing artifacts).
------------------------------------------------------------------------
r1588 | plagman | 2010-01-17 12:08:03 -0800 (Sun, 17 Jan 2010) | 1 line

This should be the correct type for aGlobalMemoryStatusEx.
------------------------------------------------------------------------
r1587 | terminx | 2010-01-16 15:08:17 -0800 (Sat, 16 Jan 2010) | 2 lines

Clean out remaining changes from tree... this is mostly crap like variable name cleanup

------------------------------------------------------------------------
r1586 | terminx | 2010-01-16 12:17:33 -0800 (Sat, 16 Jan 2010) | 2 lines

Update nedmalloc, fix loading tiles from .art files contained in a .zip, workaround GCC 4.4.x squarerotatetile() miscompilation issue

------------------------------------------------------------------------
r1585 | plagman | 2010-01-11 11:00:32 -0800 (Mon, 11 Jan 2010) | 2 lines

Don't process the SDL_mixer effect if we're not done initializing.

------------------------------------------------------------------------
r1584 | plagman | 2010-01-11 09:26:44 -0800 (Mon, 11 Jan 2010) | 2 lines

Annnnnd revert something I didn't mean to commit.

------------------------------------------------------------------------
r1583 | plagman | 2010-01-11 09:25:47 -0800 (Mon, 11 Jan 2010) | 2 lines

Fences access to common resources between the possible SDL_mixer effect thread and the rest of the audio code.

------------------------------------------------------------------------
r1582 | terminx | 2010-01-05 13:53:14 -0800 (Tue, 05 Jan 2010) | 2 lines

more semi-tested multiplayer changes and sound callback fix

------------------------------------------------------------------------