Browse logs with clarity: filter by type/year, search text, and inspect parsed commit details.

2100Total Files
2088SVN Logs
12Git Changelogs
2100Filtered Results

Detail

2022.04.22.Log2019.txt

📄SVN 📅2022-04-22 💾3,0 KB 0 Parsed entries BUILD FIX
📦 No SVN revisions parsed. Raw content is shown below.
Raw Content
commit 3927367bacefc54985ac0f84e68833045c4d88a5
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Apr 22 02:56:58 2022 -0700

    engine: add parameter to videoSet2dMode() to control fullscreen, like videoSetGameMode() uses
    
    This allows fullscreen to be toggled in the editor without having to change to 3d mode first.

commit d11731fa55cf3d19ce94646052b53a732967efe7
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Apr 22 02:54:28 2022 -0700

    engine: print display name to console when detecting video modes

commit d753d2817ffa3e70a78a27c213e1279328b2e16c
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Apr 22 02:53:54 2022 -0700

    engine: only redetect video modes if the window was actually moved to a different display

commit bb844c12c85937ff7e195a28dd3b7a6314a25f64
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Apr 22 02:23:00 2022 -0700

    engine: invalidate stored window position when changing video mode if the combination of origin position and new window size would place the window outside the bounds of the display

commit f7e65ee3968f52d32d93263c46e9c998b8004a3c
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Apr 22 02:01:43 2022 -0700

    engine: add forgotten "PR" loguru verbosity label

commit 2153bbf69a0b421e74ff45a73a2a8d64c0ed5e96
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Fri Apr 22 01:54:51 2022 -0700

    engine: check return values for SDL video mode setting API usage
    
    I've never seen them fail, but I guess I wouldn't know

commit a7b1bccd986c8c26e9c6dc7366f98cc53408e804
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Thu Apr 21 21:00:04 2022 -0700

    engine: fix building with SDL 1.2

commit 4f1e9ab89c8865929ed07202d4c1c47bd0ea3d6c
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Thu Apr 21 02:01:30 2022 -0700

    engine: calc_sector_reachability() optimization

commit 5b1aadf29ade6c8d6f464addda33f85cdd39bfe6
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Thu Apr 21 17:20:17 2022 -0700

    editor: fix crash on sector creation

commit b75488b44d755da170b2877ab935ec385512036a
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Apr 20 21:45:44 2022 -0700

    editor: block undo/redo during editing operations...
    
    I am frankly amazed that it took years for this to ever become a problem.

commit ecb604e3bc52ef2df46006c29ca2802d73a95bb4
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Apr 20 20:27:43 2022 -0700

    engine: slightly improve window position handling to help weird edge cases where the window manager places the window at -1

commit c729f7bdc06e849e9974141ea9b88c64e6528bc9
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Apr 20 20:23:31 2022 -0700

    engine: restrict SDL_SetGammaRamp() failure console spam to debug builds

commit 51666438b472b2de2e5e2c662ea9108f9b80b9b8
Author: Richard Gobeille <richard@voidpoint.com>
Date:   Wed Apr 20 20:19:42 2022 -0700

    engine: fix terminx/eduke32#242

See https://voidpoint.io/terminx/eduke32 for more details.