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2020.06.06.Log1825.txt
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commit a091a89d79cff0e2e2c5a4c45a67d83b4ba37119
Author: Richard C. Gobeille <richard@voidpoint.com>
Date: Sat Jun 6 17:24:16 2020 -0700
VS: fix build.vcxproj after merge error with ab90c721b94d2e683b909f1a49b35f6ed8af8901
commit 3d3db3df1d0e68f652e79b785c231eec11922777
Author: Richard C. Gobeille <richard@voidpoint.com>
Date: Sat Jun 6 13:34:34 2020 -0700
engine: add error checking to and slightly clean up engineLoadBoardV5V6()
commit 2a0bb5f837184bfa081e06f34ea6f43944e2153d
Author: Richard C. Gobeille <richard@voidpoint.com>
Date: Sat Jun 6 13:33:39 2020 -0700
engine: add error checking to engineLoadBoard()
commit 520a927eef55065e6a2261786f607301236e34b8
Author: Richard C. Gobeille <richard@voidpoint.com>
Date: Sat Jun 6 11:17:18 2020 -0700
engine: potentially improve dealing with corrupt .md2/.md3 models
I didn't test any actual corrupt models, just noticed the lack of any error checking when looking at something else.
commit 7f741c27156ac0080daeb45a99425ed0fccece6a
Author: Richard C. Gobeille <richard@voidpoint.com>
Date: Sat Jun 6 11:18:40 2020 -0700
engine: use kread_and_test() instead of regular kread() where appropriate
See https://voidpoint.io/terminx/eduke32 for more details.