2012.11.25.Log0682.txt
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📅2012-11-25
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Revision r3230
👤 helixhorned
📅 2012-11-25 05:19:06 -0800 (Sun, 25 Nov 2012)
Expose per-tile nofullbright bit (GL modes only) to DEF.
The attribute is set per tile from DEF: either
nofullbrightrange <begintile> <endtile>
or
tilefromtexture <tile> { ... nofullbright ... }
As a special case, the list may only contain "nofullbright", in which case the
texture is not changed. (This is analogous to "texhitscan".)
Example:
// make piggy's eyes fullbright red only when it fires the shotgun
nofullbrightrange 2000 2034
nofullbrightrange 2040 2049
nofullbrightrange 2055 2061
Revision r3229
👤 helixhorned
📅 2012-11-25 05:19:02 -0800 (Sun, 25 Nov 2012)
Misc. engine cleanups, no functional changes.
Revision r3228
👤 helixhorned
📅 2012-11-25 05:18:57 -0800 (Sun, 25 Nov 2012)
engine.c: factor out 2 pract. ident. pieces of code into try_facespr_intersect.
The two uses are from hitscan and neartag. The functionality is reproduced
exactly (assuming I made no mistake), down to different distance checking
(<= vs. <).
Revision r3227
👤 helixhorned
📅 2012-11-25 05:18:52 -0800 (Sun, 25 Nov 2012)
Lunatic: better protection of array members inside structs.
Revision r3226
👤 helixhorned
📅 2012-11-25 05:18:46 -0800 (Sun, 25 Nov 2012)
Lunatic translator: rework how composites are passed around.
Revision r3225
👤 helixhorned
📅 2012-11-25 05:18:41 -0800 (Sun, 25 Nov 2012)
Lunatic translator: update default defines.
Revision r3224
👤 helixhorned
📅 2012-11-25 05:18:36 -0800 (Sun, 25 Nov 2012)
Guard macros.h by #ifndef/#define, remove two decls of nonexistent functions.
In jmact/mathutil.h: FindDistance3D_HP() and ArcTangentAppx().
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Raw Content
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r3231 | helixhorned | 2012-11-25 05:19:12 -0800 (Sun, 25 Nov 2012) | 1 line
compat.h: slightly reformat the NOWARN-related preprocessor directives.
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r3230 | helixhorned | 2012-11-25 05:19:06 -0800 (Sun, 25 Nov 2012) | 14 lines
Expose per-tile nofullbright bit (GL modes only) to DEF.
The attribute is set per tile from DEF: either
nofullbrightrange <begintile> <endtile>
or
tilefromtexture <tile> { ... nofullbright ... }
As a special case, the list may only contain "nofullbright", in which case the
texture is not changed. (This is analogous to "texhitscan".)
Example:
// make piggy's eyes fullbright red only when it fires the shotgun
nofullbrightrange 2000 2034
nofullbrightrange 2040 2049
nofullbrightrange 2055 2061
------------------------------------------------------------------------
r3229 | helixhorned | 2012-11-25 05:19:02 -0800 (Sun, 25 Nov 2012) | 1 line
Misc. engine cleanups, no functional changes.
------------------------------------------------------------------------
r3228 | helixhorned | 2012-11-25 05:18:57 -0800 (Sun, 25 Nov 2012) | 5 lines
engine.c: factor out 2 pract. ident. pieces of code into try_facespr_intersect.
The two uses are from hitscan and neartag. The functionality is reproduced
exactly (assuming I made no mistake), down to different distance checking
(<= vs. <).
------------------------------------------------------------------------
r3227 | helixhorned | 2012-11-25 05:18:52 -0800 (Sun, 25 Nov 2012) | 1 line
Lunatic: better protection of array members inside structs.
------------------------------------------------------------------------
r3226 | helixhorned | 2012-11-25 05:18:46 -0800 (Sun, 25 Nov 2012) | 1 line
Lunatic translator: rework how composites are passed around.
------------------------------------------------------------------------
r3225 | helixhorned | 2012-11-25 05:18:41 -0800 (Sun, 25 Nov 2012) | 1 line
Lunatic translator: update default defines.
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r3224 | helixhorned | 2012-11-25 05:18:36 -0800 (Sun, 25 Nov 2012) | 3 lines
Guard macros.h by #ifndef/#define, remove two decls of nonexistent functions.
In jmact/mathutil.h: FindDistance3D_HP() and ArcTangentAppx().
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