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2012.04.09.Log0505.txt

📄SVN 📅2012-04-09 💾1,5 KB 3 Parsed entries BUILD FIX

Revision r2602

Add samples/aspect.map for calibrating aspect-related settings and testing.

Revision r2601

On Windows, auto-determine r_screenaspect on startup.

Consequently, it's not saved as a setting in either the game or editor
config files.  We do this by calling "GetSystemMetrics(SM_CXSCREEN)"
(accordingly for y) and calculating the cvar by dividing common factors,
since it has to be in the form WWHH.  This may fail for _really_ strange
screen dimensions, so a log message is printed at the very beginning.

Revision r2600

On Windows, don't allow map playtesting from Mapster when in fullscreen.

Because this doesn't even seem to work on XP, we're being spammed with
DDERR_SURFACELOST messages...
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Raw Content
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r2603 | helixhorned | 2012-04-09 12:22:31 -0700 (Mon, 09 Apr 2012) | 5 lines

Fix aspect correction in fullscreen mode.

Previously, we only set the viewingrange according to the physical screen's
dimensions, but didn't correct yxaspect for a potential non-square pixel
ratio.
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r2602 | helixhorned | 2012-04-09 12:22:15 -0700 (Mon, 09 Apr 2012) | 1 line

Add samples/aspect.map for calibrating aspect-related settings and testing.
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r2601 | helixhorned | 2012-04-09 12:22:00 -0700 (Mon, 09 Apr 2012) | 7 lines

On Windows, auto-determine r_screenaspect on startup.

Consequently, it's not saved as a setting in either the game or editor
config files.  We do this by calling "GetSystemMetrics(SM_CXSCREEN)"
(accordingly for y) and calculating the cvar by dividing common factors,
since it has to be in the form WWHH.  This may fail for _really_ strange
screen dimensions, so a log message is printed at the very beginning.
------------------------------------------------------------------------
r2600 | helixhorned | 2012-04-09 12:21:39 -0700 (Mon, 09 Apr 2012) | 4 lines

On Windows, don't allow map playtesting from Mapster when in fullscreen.

Because this doesn't even seem to work on XP, we're being spammed with
DDERR_SURFACELOST messages...
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