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2011.10.02.Log0356.txt

📄SVN 📅2011-10-02 💾2,5 KB 5 Parsed entries BUILD FIX

Revision r2060

remove two instances of duplicate USE_OPENGL preprocessor checks missed by the removal of the POLYMOST definition

Revision r2059

move Electric Fence (EFENCE) handling from build/Makefile to Makefile.common

Revision r2058

Polymer: constantly get the textures handle for projective spotlights

Getting the texture handles without requiring invalidation means we can
handle ART-animating tilenums without impacting performance too much.

Revision r2057

Polymer: fix horizontal spotlight SEs constantly getting invalidated

Polymer has a hack that snaps horiz values of spotlights between 90 and 110
to 90 and 110 to avoid triggering aliasing artifacts with perfectly horizontal
spotlights. Propagate that change all the way to the spotlight SE sprite so
that the code won't think that the horiz is always different from the light
and mark it invalid each frame.

Revision r2056

Polymer: preliminary support for GL_ARB_debug_output

This won't actually do anything until the a debug bit is added when
creating the context, but that requires support for GLX_create_context
which SDL doesn't support. I'll add support for WGL_create_context to
winlayer in a bit as a stopgap.

Also updates our local copy of glext.h with a fresh one from the
Khronos registry.
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r2061 | hendricks266 | 2011-10-02 00:18:49 -0700 (Sun, 02 Oct 2011) | 2 lines

Fix GCC 4.6 out-of-bounds and uninitialized warnings involving bossmove[].
My choice of solution is simply to add an extra set of values duplicating the previous five because doing so would definitely show the user no changes. I could have tinkered with the messy loop where the out-of-bounds references are made but there is no guarantee I could have succeeded or kept compatibility.
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r2060 | hendricks266 | 2011-10-02 00:18:17 -0700 (Sun, 02 Oct 2011) | 1 line

remove two instances of duplicate USE_OPENGL preprocessor checks missed by the removal of the POLYMOST definition
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r2059 | hendricks266 | 2011-10-02 00:16:57 -0700 (Sun, 02 Oct 2011) | 1 line

move Electric Fence (EFENCE) handling from build/Makefile to Makefile.common
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r2058 | plagman | 2011-10-02 00:09:15 -0700 (Sun, 02 Oct 2011) | 4 lines

Polymer: constantly get the textures handle for projective spotlights

Getting the texture handles without requiring invalidation means we can
handle ART-animating tilenums without impacting performance too much.
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r2057 | plagman | 2011-10-02 00:09:04 -0700 (Sun, 02 Oct 2011) | 7 lines

Polymer: fix horizontal spotlight SEs constantly getting invalidated

Polymer has a hack that snaps horiz values of spotlights between 90 and 110
to 90 and 110 to avoid triggering aliasing artifacts with perfectly horizontal
spotlights. Propagate that change all the way to the spotlight SE sprite so
that the code won't think that the horiz is always different from the light
and mark it invalid each frame.
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r2056 | plagman | 2011-10-01 22:56:35 -0700 (Sat, 01 Oct 2011) | 9 lines

Polymer: preliminary support for GL_ARB_debug_output

This won't actually do anything until the a debug bit is added when
creating the context, but that requires support for GLX_create_context
which SDL doesn't support. I'll add support for WGL_create_context to
winlayer in a bit as a stopgap.

Also updates our local copy of glext.h with a fresh one from the
Khronos registry.
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