EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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Showing 2019 · select it again to see every year
SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 154 builds · 378 commits

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June 2019 3 builds · 25 commits

Build 7743

25 Jun 2019 · 86 commits · 3 authors SVN
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  • General

    Fix building with GCC 8

    TerminX r7743 25 Jun, 12:25 Fix
  • General

    Revert "Patch from Nuke.YKT to improve mouse selection in the editor in Polymost"

    TerminX r7741 25 Jun, 11:53 FixEngine
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    Looks like commits made to public SVN after this commit in my local tree resulted in a merge error

  • General

    polymost.cpp: Fix polymost_domost() issue with COMBINE_STRIPS where in certain cases, merging with the viewport nodes caused accidental reading of sentinel node values.

    pogokeen r7737 25 Jun, 11:35 FixEngine
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    Additional debug code is included for visualizing the state of the vsp data structure. Further, fix issue in drawpoly where it would access out of bounds of dpxy if fewer than 3 vertices were passed in and fix issue where multiple calls to polymost_setVisibility() were repeatedly setting the visibility factor to the same value.

  • General

    winlayer.cpp: fix videoBeginDrawing() to return an intptr_t to mirrorBuffer when inpreparemirror

    pogokeen r7735 25 Jun, 11:35 Fix
  • General

    Fix TROR & skyboxes to work with mirrors in Software & Polymost

    pogokeen r7733 25 Jun, 11:35 FixEngine
Open the build to see all 86 commits

May 2019 3 builds · 10 commits

Build 7657

18 May 2019 · 30 commits · 1 author SVN
Open build
  • General

    Fix old issue with VM_CONDITIONAL macro

    TerminX r7655 18 May, 20:54 Fix
  • General

    Fix a bunch of boolean cvars that weren't flagged as CVAR_BOOL, preventing them from working with the "toggle" console command

    TerminX r7651 18 May, 20:54 Fix
  • General

    Fix buffer overflow in polymost_drawrooms

    TerminX r7649 18 May, 20:54 Fix
  • General

    Fix a potentially funny bug in the CON parser

    TerminX r7644 18 May, 20:54 FixCON
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    I don't think anyone actually ran into this.

  • General

    Fix errant "continue" found remaining in the CON_FINDNEARACTOR family of functions

    TerminX r7640 18 May, 20:53 Fix
Open the build to see all 30 commits

Build 7627

6 May 2019 · 3 commits · 1 author SVN
Open build
  • General

    engine.cpp: fix sprite sorting/adjustment issue introduced in r7612 that caused sprites with the same y value at the end of the sorted array to not be adjusted properly

    pogokeen r7627 6 May, 14:53 FixEngine
  • General

    polymost.cpp: Fix issue where state would not be reset properly in polymost_drawmaskwall() when rendering translucent maskwalls with no texture

    pogokeen r7626 6 May, 14:53 FixEngine
  • General

    polymost.cpp: fix polymost_dorotatesprite() alpha test/blend issue introduced in r7619

    pogokeen r7625 6 May, 14:53 FixEngine

Build 7624

3 May 2019 · 1 commit · 1 author SVN
Open build
  • General

    polymost.cpp: fix issue where floors & ceilings with DAMETH_MASKPROPS were not being blended

    pogokeen r7624 3 May, 08:02 FixEngine

April 2019 20 builds · 74 commits

Build 7623

30 Apr 2019 · 1 commit · 1 author SVN
Open build
  • General

    engine.cpp: fix bug in killsprite where sprites were not being removed properly after sorting changes

    pogokeen r7623 30 Apr, 13:09 FixEngine

Build 7621

30 Apr 2019 · 3 commits · 1 author SVN
Open build
  • General

    Fix polymost_drawtilescreen() to not be improperly affected by globalshade.

    pogokeen r7621 30 Apr, 04:12 Fix
  • General

    Remove enabling/disabling of deprecated GL_TEXTURE_2D in Polymost.

    pogokeen r7620 30 Apr, 04:12 FixEngine
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    For Polymer, temporarily workaround coupling with Polymost and usage of the fixed-function pipeline. Additionally, fix typo in polymost_printtext256().

  • General

    Reduce state changes and fix translucent maskwall depth buffer issue

    pogokeen r7619 30 Apr, 04:12 Fix

Build 7614

19 Apr 2019 · 1 commit · 1 author SVN
Open build
  • General

    Fix longstanding player hitscan and decal z coordinate offset bug

    TerminX r7614 19 Apr, 15:31 Fix
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    This one traces back to the original DOS code.

Build 7613

19 Apr 2019 · 2 commits · 1 author SVN
Open build
  • General

    Fix depth buffer issue causing translucent sprites to not render properly in Polymost.

    pogokeen r7612 19 Apr, 14:45 FixEngine
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    Use polymost_spriteHasTranslucency() and polymost_maskWallHasTranslucency() to determine if a sprite has translucency. Optimize sprite rendering when in Polymost by only sorting sprites with translucency.

Open the build to see all 2 commits

Build 7599

18 Apr 2019 · 23 commits · 1 author SVN
Open build
  • General

    Fix EDUKE32_STANDALONE crash when calling G_DeleteOldSaves() at startup in debug builds

    TerminX r7599 18 Apr, 10:25 Fix
  • General

    Update libdivide.h with a couple of fixes for obscure problems from their git repo

    TerminX r7595 18 Apr, 10:24 Fix
  • General

    Fix a bunch of improperly defined bitmap arrays

    TerminX r7594 18 Apr, 10:24 Fix
  • General

    Add bounds checking for renderSetTarget()

    TerminX r7593 18 Apr, 10:24 Fix
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    I'm not aware of this problem actually occurring anywhere, but too many consecutive calls to renderSetTarget() without the appropriate calls to renderRestoreTarget() between them would overflow 5 different arrays.

  • General

    Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library

    TerminX r7588 18 Apr, 10:24 Fix
Open the build to see all 23 commits

Build 7552

9 Apr 2019 · 1 commit · 1 author SVN
Open build
  • General

    polymost.cpp: fix fragment shader issue where fullbrights in a texture could affect rendering when u_useColorOnly was enabled

    pogokeen r7552 9 Apr, 14:42 FixEngine

Build 7551

9 Apr 2019 · 8 commits · 1 author SVN
Open build
  • General

    Fix warnings with TrackedType

    TerminX r7551 9 Apr, 12:21 Fix
  • General

    Fix potential future issues with cursectnum exceeding numsectors after a sector delete operation in the editor

    TerminX r7550 9 Apr, 12:21 FixEngine
  • General

    Fix crash when passing updatesectorz() an invalid sector number > numsectors and < MAXSECTORS

    TerminX r7549 9 Apr, 12:21 FixEngine
  • General

    Fix issue where "unbound" without a control name afterward would end up in settings.cfg when dealing with disabled gamefuncs

    TerminX r7548 9 Apr, 12:21 Fix
  • General

    Fix issue with G hotkey in editor sound list (F2) where the input field value was clamped to the total number of defined sounds instead of the highest index a sound is defined at

    TerminX r7547 9 Apr, 12:21 Fix
Open the build to see all 8 commits