EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

Commit per anno

Seleziona un anno per vederne le build
Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
Filtri · 1 attivi

Visualizzate 1.437 build · 2.949 commit

Esporta CSV
Opzioni di visualizzazione
Dettagli dei commit:

Marzo 2018 10 build · 16 commit

Build 6715

1 mar 2018 · 3 commit · 1 autore SVN
Apri la build
  • Generale

    1. Fix translucency in the mouse cursor.

    Hendricks266 r6714 1 mar, 05:46 FixCON
    Mostra dettagli

    2. In "EVENT_DISPLAYCROSSHAIR" and "EVENT_DISPLAYCURSOR", make "userdef[].return" 1 and 2 return the coordinates, and 3 the alpha ("EVENT_DISPLAYCURSOR" only). 3. New event "EVENT_DISPLAYPOINTER" Similar to "EVENT_DISPLAYCURSOR", it is used to display the pointer that controls the aiming in Wii. "RETURN" / "userdef[].return" work in the same way as "EVENT_DISPLAYCURSOR". Patch from Fox.

  • Generale

    Fix the position of the notch when scaling the slidebar with the mouse.

    Hendricks266 r6713 1 mar, 05:46 Fix
    Mostra dettagli

    Patch from Fox.

Apri la build per vedere tutti i 3 commit

Febbraio 2018 16 build · 22 commit

Build 6698

26 feb 2018 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    polymost.cpp: fix polymost_dorotatesprite() issue where sprites could be rendered with fractional positions and sizes leading to GL filtering imperfections.

    pogokeen r6698 26 feb, 03:26 FixEngine

Build 6682

21 feb 2018 · 1 commit · 1 autore SVN
Apri la build
  • Generale

    game.cpp: fixed GL vsync resetting issue due to system_getcvars() call coming before cvars were loaded

    pogokeen r6682 21 feb, 17:05 Fix

Build 6669

16 feb 2018 · 1 commit · 1 autore SVN
Apri la build
  • fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled

    pogokeen r6669 16 feb, 00:35 FixEngine

Build 6664

15 feb 2018 · 14 commit · 2 autori SVN
Apri la build
  • fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1

    pogokeen r6664 15 feb, 22:38 FixEngine
  • Generale

    screens.cpp: Fixed a bug in FPS calculation

    pogokeen r6660 15 feb, 22:38 Fix
  • Generale

    polymost_dorotatesprite(): fix for Polymer bug introduced by Polymost drawarrays optimization

    pogokeen r6659 15 feb, 22:38 FixEngine
  • Generale

    Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD.

    Hendricks266 r6651 scritto il 14 feb 2018 Fix
Apri la build per vedere tutti i 14 commit

Build 6649

11 feb 2018 · 2 commit · 1 autore SVN
Apri la build
  • Generale

    Revert the functional changes of r4741 and r4703 relating to conveyors. This restores conveyor belts to their original v1.5 speeds at the expense of the corner cases the original commits addressed.

    Hendricks266 r6649 11 feb, 18:32 Fix
    Mostra dettagli

    This can be revisited in the future to address these corner cases without breaking the original game.

  • Generale

    Fix FPS limiter in EVENT_SCREEN.

    Hendricks266 r6648 11 feb, 18:32 FixCON