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Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Visualizzate 1.437 build · 2.949 commit

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Luglio 2019 25 build · 40 commit

Giugno 2019 3 build · 25 commit

Build 7748

25 giu 2019 · 1 commit · 1 autore SVN
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    Fix 32-bit Polymost issues by enabling SSE instructions and setting GCC to use SSE floating point math exclusively.

    pogokeen r7748 25 giu, 19:36 FixEngine
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    Additionally, enable SSE2 to better match 64-bit builds and use -malign-double for the potential performance benefit.

Build 7743

25 giu 2019 · 86 commit · 3 autori SVN
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    Fix building with GCC 8

    TerminX r7743 25 giu, 12:25 Fix
  • Generale

    Revert "Patch from Nuke.YKT to improve mouse selection in the editor in Polymost"

    TerminX r7741 25 giu, 11:53 FixEngine
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    Looks like commits made to public SVN after this commit in my local tree resulted in a merge error

  • Generale

    polymost.cpp: Fix polymost_domost() issue with COMBINE_STRIPS where in certain cases, merging with the viewport nodes caused accidental reading of sentinel node values.

    pogokeen r7737 25 giu, 11:35 FixEngine
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    Additional debug code is included for visualizing the state of the vsp data structure. Further, fix issue in drawpoly where it would access out of bounds of dpxy if fewer than 3 vertices were passed in and fix issue where multiple calls to polymost_setVisibility() were repeatedly setting the visibility factor to the same value.

  • Generale

    winlayer.cpp: fix videoBeginDrawing() to return an intptr_t to mirrorBuffer when inpreparemirror

    pogokeen r7735 25 giu, 11:35 Fix
  • Generale

    Fix TROR & skyboxes to work with mirrors in Software & Polymost

    pogokeen r7733 25 giu, 11:35 FixEngine
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Maggio 2019 3 build · 10 commit

Build 7657

18 mag 2019 · 30 commit · 1 autore SVN
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    Fix old issue with VM_CONDITIONAL macro

    TerminX r7655 18 mag, 20:54 Fix
  • Generale

    Fix a bunch of boolean cvars that weren't flagged as CVAR_BOOL, preventing them from working with the "toggle" console command

    TerminX r7651 18 mag, 20:54 Fix
  • Generale

    Fix buffer overflow in polymost_drawrooms

    TerminX r7649 18 mag, 20:54 Fix
  • Generale

    Fix a potentially funny bug in the CON parser

    TerminX r7644 18 mag, 20:54 FixCON
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    I don't think anyone actually ran into this.

  • Generale

    Fix errant "continue" found remaining in the CON_FINDNEARACTOR family of functions

    TerminX r7640 18 mag, 20:53 Fix
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Build 7627

6 mag 2019 · 3 commit · 1 autore SVN
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    engine.cpp: fix sprite sorting/adjustment issue introduced in r7612 that caused sprites with the same y value at the end of the sorted array to not be adjusted properly

    pogokeen r7627 6 mag, 14:53 FixEngine
  • Generale

    polymost.cpp: Fix issue where state would not be reset properly in polymost_drawmaskwall() when rendering translucent maskwalls with no texture

    pogokeen r7626 6 mag, 14:53 FixEngine
  • Generale

    polymost.cpp: fix polymost_dorotatesprite() alpha test/blend issue introduced in r7619

    pogokeen r7625 6 mag, 14:53 FixEngine

Build 7624

3 mag 2019 · 1 commit · 1 autore SVN
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    polymost.cpp: fix issue where floors & ceilings with DAMETH_MASKPROPS were not being blended

    pogokeen r7624 3 mag, 08:02 FixEngine

Aprile 2019 20 build · 74 commit

Build 7623

30 apr 2019 · 1 commit · 1 autore SVN
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    engine.cpp: fix bug in killsprite where sprites were not being removed properly after sorting changes

    pogokeen r7623 30 apr, 13:09 FixEngine

Build 7621

30 apr 2019 · 3 commit · 1 autore SVN
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    Fix polymost_drawtilescreen() to not be improperly affected by globalshade.

    pogokeen r7621 30 apr, 04:12 Fix
  • Generale

    Remove enabling/disabling of deprecated GL_TEXTURE_2D in Polymost.

    pogokeen r7620 30 apr, 04:12 FixEngine
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    For Polymer, temporarily workaround coupling with Polymost and usage of the fixed-function pipeline. Additionally, fix typo in polymost_printtext256().

  • Generale

    Reduce state changes and fix translucent maskwall depth buffer issue

    pogokeen r7619 30 apr, 04:12 Fix

Build 7614

19 apr 2019 · 1 commit · 1 autore SVN
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    Fix longstanding player hitscan and decal z coordinate offset bug

    TerminX r7614 19 apr, 15:31 Fix
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    This one traces back to the original DOS code.

Build 7613

19 apr 2019 · 2 commit · 1 autore SVN
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    Fix depth buffer issue causing translucent sprites to not render properly in Polymost.

    pogokeen r7612 19 apr, 14:45 FixEngine
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    Use polymost_spriteHasTranslucency() and polymost_maskWallHasTranslucency() to determine if a sprite has translucency. Optimize sprite rendering when in Polymost by only sorting sprites with translucency.

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Build 7599

18 apr 2019 · 23 commit · 1 autore SVN
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  • Generale

    Fix EDUKE32_STANDALONE crash when calling G_DeleteOldSaves() at startup in debug builds

    TerminX r7599 18 apr, 10:25 Fix
  • Generale

    Update libdivide.h with a couple of fixes for obscure problems from their git repo

    TerminX r7595 18 apr, 10:24 Fix
  • Generale

    Fix a bunch of improperly defined bitmap arrays

    TerminX r7594 18 apr, 10:24 Fix
  • Generale

    Add bounds checking for renderSetTarget()

    TerminX r7593 18 apr, 10:24 Fix
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    I'm not aware of this problem actually occurring anywhere, but too many consecutive calls to renderSetTarget() without the appropriate calls to renderRestoreTarget() between them would overflow 5 different arrays.

  • Generale

    Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library

    TerminX r7588 18 apr, 10:24 Fix
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