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2019.04.18.Log1564.txt

📄SVN 📅2019-04-18 💾5,3 KB 22 Parsed entries BUILD FIX

Revision r7598

Whitespace

Revision r7597

Remove useless unused "sqr" function

Revision r7596

Make editor no longer mask off sprite cstat bits when set from script

Revision r7595

Update libdivide.h with a couple of fixes for obscure problems from their git repo

Revision r7594

Fix a bunch of improperly defined bitmap arrays

Revision r7593

Add bounds checking for renderSetTarget()

I'm not aware of this problem actually occurring anywhere, but too many consecutive calls to renderSetTarget() without the appropriate calls to renderRestoreTarget() between them would overflow 5 different arrays.

Revision r7592

This version of equation() compiles into fewer instructions

Revision r7591

Replace yax_getclosestpointonwall() with getclosestpointonwall_internal() and use it in both yax_walldist() and getwalldist()

This commit also adds a getsectordist() but we aren't using it anywhere yet.

Revision r7590

Move NEXTWALL and POINT2 macros into build.h

Revision r7589

Remove obsolete "msinttypes" headers

Revision r7588

Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library

Revision r7587

auto/const/constexpr bullshit

Revision r7586

Rename clipwalldist() to getwalldist() and move both it and sectoradjacent() to engine.cpp

Revision r7585

clip.cpp usectortype cleanup

Revision r7584

Fix a really stupid bug in r7574

Revision r7583

Make getceilzofslopeptr/getflorzofslopeptr/getzsofslopeptr not invoke the structure trackers

Revision r7582

Add a distance check to clipupdatesector() to prevent traversing through portals that are outside the wall distance passed to clipmove()

Revision r7581

Expose yax_getclosestpointonwall() for use outside of engine.cpp

Revision r7580

Fix addclipsect() accidentally being nested under #ifdef HAVE_CLIPSHAPE_FEATURE

Revision r7579

CON_UPDATESECTOR/CON_UPDATESECTORZ: only use sprite[vm.spriteNum].sectnum if the initial value of the input/output parameter is outside the range of 0 - MAXSECTORS-1

Revision r7578

Use uwalltype in inside() to avoid invoking the struct trackers

Revision r7577

Revert "Clean up clip.cpp struct casting including but not limited to r7466 changes"
Raw Content
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r7599 | terminx | 2019-04-18 10:25:02 -0700 (Thu, 18 Apr 2019) | 1 line

Fix EDUKE32_STANDALONE crash when calling G_DeleteOldSaves() at startup in debug builds
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r7598 | terminx | 2019-04-18 10:24:59 -0700 (Thu, 18 Apr 2019) | 1 line

Whitespace
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r7597 | terminx | 2019-04-18 10:24:55 -0700 (Thu, 18 Apr 2019) | 1 line

Remove useless unused "sqr" function
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r7596 | terminx | 2019-04-18 10:24:51 -0700 (Thu, 18 Apr 2019) | 1 line

Make editor no longer mask off sprite cstat bits when set from script
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r7595 | terminx | 2019-04-18 10:24:48 -0700 (Thu, 18 Apr 2019) | 1 line

Update libdivide.h with a couple of fixes for obscure problems from their git repo
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r7594 | terminx | 2019-04-18 10:24:43 -0700 (Thu, 18 Apr 2019) | 1 line

Fix a bunch of improperly defined bitmap arrays
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r7593 | terminx | 2019-04-18 10:24:37 -0700 (Thu, 18 Apr 2019) | 3 lines

Add bounds checking for renderSetTarget()

I'm not aware of this problem actually occurring anywhere, but too many consecutive calls to renderSetTarget() without the appropriate calls to renderRestoreTarget() between them would overflow 5 different arrays.
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r7592 | terminx | 2019-04-18 10:24:34 -0700 (Thu, 18 Apr 2019) | 1 line

This version of equation() compiles into fewer instructions
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r7591 | terminx | 2019-04-18 10:24:30 -0700 (Thu, 18 Apr 2019) | 3 lines

Replace yax_getclosestpointonwall() with getclosestpointonwall_internal() and use it in both yax_walldist() and getwalldist()

This commit also adds a getsectordist() but we aren't using it anywhere yet.
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r7590 | terminx | 2019-04-18 10:24:26 -0700 (Thu, 18 Apr 2019) | 1 line

Move NEXTWALL and POINT2 macros into build.h
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r7589 | terminx | 2019-04-18 10:24:22 -0700 (Thu, 18 Apr 2019) | 1 line

Remove obsolete "msinttypes" headers
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r7588 | terminx | 2019-04-18 10:24:17 -0700 (Thu, 18 Apr 2019) | 1 line

Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library
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r7587 | terminx | 2019-04-18 10:24:10 -0700 (Thu, 18 Apr 2019) | 1 line

auto/const/constexpr bullshit
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r7586 | terminx | 2019-04-18 10:24:05 -0700 (Thu, 18 Apr 2019) | 1 line

Rename clipwalldist() to getwalldist() and move both it and sectoradjacent() to engine.cpp
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r7585 | terminx | 2019-04-18 10:24:01 -0700 (Thu, 18 Apr 2019) | 1 line

clip.cpp usectortype cleanup
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r7584 | terminx | 2019-04-18 10:23:57 -0700 (Thu, 18 Apr 2019) | 1 line

Fix a really stupid bug in r7574
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r7583 | terminx | 2019-04-18 10:23:53 -0700 (Thu, 18 Apr 2019) | 1 line

Make getceilzofslopeptr/getflorzofslopeptr/getzsofslopeptr not invoke the structure trackers
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r7582 | terminx | 2019-04-18 10:23:50 -0700 (Thu, 18 Apr 2019) | 1 line

Add a distance check to clipupdatesector() to prevent traversing through portals that are outside the wall distance passed to clipmove()
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r7581 | terminx | 2019-04-18 10:23:46 -0700 (Thu, 18 Apr 2019) | 1 line

Expose yax_getclosestpointonwall() for use outside of engine.cpp
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r7580 | terminx | 2019-04-18 10:23:42 -0700 (Thu, 18 Apr 2019) | 1 line

Fix addclipsect() accidentally being nested under #ifdef HAVE_CLIPSHAPE_FEATURE
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r7579 | terminx | 2019-04-18 10:23:38 -0700 (Thu, 18 Apr 2019) | 1 line

CON_UPDATESECTOR/CON_UPDATESECTORZ: only use sprite[vm.spriteNum].sectnum if the initial value of the input/output parameter is outside the range of 0 - MAXSECTORS-1
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r7578 | terminx | 2019-04-18 10:23:35 -0700 (Thu, 18 Apr 2019) | 1 line

Use uwalltype in inside() to avoid invoking the struct trackers
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r7577 | terminx | 2019-04-18 10:23:30 -0700 (Thu, 18 Apr 2019) | 1 line

Revert "Clean up clip.cpp struct casting including but not limited to r7466 changes"
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