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2015.08.09.Log1157.txt

📄SVN 📅2015-08-09 💾1,9 KB 5 Parsed entries CON BUILD FIX

Revision r5325

Menus: don't repeat #ifdef/#endif for SDL_{Start,Stop}TextInput().

Revision r5324

SDL2 layer: handle all Ctrl+[A-Z] keys passed to OSD_HandleChar().

See that function for a list of what these do in the OSD.

Revision r5323

OSD: fix oob write for Ctrl+K ("delete all to end of line").

Revision r5322

Lunatic: in test/helixspawner.lua, make COLOR a global variable. DONT_BUILD.

To demonstrate and test that it can be modified from outside, and that
these changes are kept with savegame restores.

Revision r5321

Mapster32: call AppGrabMouse() on show/retract OSD like in the game.

This is necessary to hide the mouse cursor in some settings (such as
with the debug build under Xfce). DONT_BUILD.
Raw Content
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r5326 | helixhorned | 2015-08-09 02:58:47 -0700 (Sun, 09 Aug 2015) | 6 lines

Menus: don't enable/disable SDL text input.

At program start, text input is enabled anyway and it does not seem to have any
adverse effects. However, disabling it after e.g. game save leads to the OSD
not working properly any more: normal keys are passed via handleevent_pollsdl's
SDL_TEXTINPUT case.
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r5325 | helixhorned | 2015-08-09 02:58:46 -0700 (Sun, 09 Aug 2015) | 1 line

Menus: don't repeat #ifdef/#endif for SDL_{Start,Stop}TextInput().
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r5324 | helixhorned | 2015-08-09 02:58:45 -0700 (Sun, 09 Aug 2015) | 3 lines

SDL2 layer: handle all Ctrl+[A-Z] keys passed to OSD_HandleChar().

See that function for a list of what these do in the OSD.
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r5323 | helixhorned | 2015-08-09 02:58:44 -0700 (Sun, 09 Aug 2015) | 1 line

OSD: fix oob write for Ctrl+K ("delete all to end of line").
------------------------------------------------------------------------
r5322 | helixhorned | 2015-08-09 02:58:41 -0700 (Sun, 09 Aug 2015) | 4 lines

Lunatic: in test/helixspawner.lua, make COLOR a global variable. DONT_BUILD.

To demonstrate and test that it can be modified from outside, and that
these changes are kept with savegame restores.
------------------------------------------------------------------------
r5321 | helixhorned | 2015-08-08 04:03:07 -0700 (Sat, 08 Aug 2015) | 4 lines

Mapster32: call AppGrabMouse() on show/retract OSD like in the game.

This is necessary to hide the mouse cursor in some settings (such as
with the debug build under Xfce). DONT_BUILD.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.