Revision r4379
LunaCON: qgetsysstr/STR_MAP*NAME: add informative err. msg. for void vol/lev.
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LunaCON: qgetsysstr/STR_MAP*NAME: add informative err. msg. for void vol/lev.
Fix the "fix for flying/jumping monsters getting stuck in water". In C and Lunatic, split 'jumptoplayer' of enum amoveflags_t / action.MOVFLAGS into 'jumptoplayer_bits' and 'jumptoplayer_only' (see updated Lunatic doc).
In three missed places, use AC_MOVFLAGS instead of sp->hitag.
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r4380 | helixhorned | 2014-03-16 07:37:54 -0700 (Sun, 16 Mar 2014) | 3 lines
C-CON: add safety checks for qgetsysstr/STR_{,MAP,PLAYER,VOLUME}NAME.
Add test/qgetsysstr.con. BUILD_LUNATIC.
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r4379 | helixhorned | 2014-03-16 07:37:53 -0700 (Sun, 16 Mar 2014) | 1 line
LunaCON: qgetsysstr/STR_MAP*NAME: add informative err. msg. for void vol/lev.
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r4378 | helixhorned | 2014-03-16 07:37:52 -0700 (Sun, 16 Mar 2014) | 4 lines
Fix the "fix for flying/jumping monsters getting stuck in water".
In C and Lunatic, split 'jumptoplayer' of enum amoveflags_t / action.MOVFLAGS
into 'jumptoplayer_bits' and 'jumptoplayer_only' (see updated Lunatic doc).
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r4377 | helixhorned | 2014-03-16 07:37:50 -0700 (Sun, 16 Mar 2014) | 1 line
In three missed places, use AC_MOVFLAGS instead of sp->hitag.
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