Revision r1610
👤 helixhorned
📅 2010-03-11 15:35:22 -0800 (Thu, 11 Mar 2010)
Save last rendered texture tempoarily in memory when precaching. This cuts about 10 percent on initial precaching time on the average (E1-3 L1-4, current HRP). Also don't precache special palettes that the user hasn't chosen to render (saves a few % maybe) or models (can be substantial).
Revision r1609
👤 plagman
📅 2010-03-06 17:09:39 -0800 (Sat, 06 Mar 2010)
Model specular map support and polymer fix for the OSX/ATI driver.
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Raw Content
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r1611 | terminx | 2010-03-11 21:50:30 -0800 (Thu, 11 Mar 2010) | 2 lines
Misc changes. Probably breaks something, but probably fixes something else!
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r1610 | helixhorned | 2010-03-11 15:35:22 -0800 (Thu, 11 Mar 2010) | 1 line
Save last rendered texture tempoarily in memory when precaching. This cuts about 10 percent on initial precaching time on the average (E1-3 L1-4, current HRP). Also don't precache special palettes that the user hasn't chosen to render (saves a few % maybe) or models (can be substantial).
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r1609 | plagman | 2010-03-06 17:09:39 -0800 (Sat, 06 Mar 2010) | 1 line
Model specular map support and polymer fix for the OSX/ATI driver.
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