EDuke32 Changelog Unofficial archive

What changed in EDuke32, build by build

2,117 builds · 8,866 commits · 25 authors · October 2009 – August 2026

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SVN era · r1519 – r8798 Git era · voidpoint.io, from april 2020
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Showing 375 builds · 638 commits

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August 2010 3 builds · 3 commits

Build 1683

3 Aug 2010 · 1 commit · 1 author SVN
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  • added BUILD functions getclosestcol and divscale, made 2d drawing commands accept VGA-palette colors (-1 through -255) in addition to editor colors, made 2d mode show Polymer SE light outlines

    Helixhorned r1683 3 Aug, 15:21 EngineCON

July 2010 1 build · 1 commit

Build 1665

3 Jul 2010 · 1 commit · 1 author SVN
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  • General

    Emit RPG_EXPLODE, PIPEBOMB_EXPODE and LASERTRIP_EXPLODE from the actual EXPLOSION2 sprite instead of whatever spawned EXPLOSION2, to prevent the sound from being owned by whatever sprite happens to spawn with the ID the RPG/pipebomb/whatever had before it was removed

    TerminX r1665 3 Jul, 01:53 FixEngineCON
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    Add brightness/gamma/contrast cvars to Mapster32 Fix bug with WEAPON_SEMIAUTO flag for custom weapons Fix VM error with starttrack when specifying an invalid music track Fix detection of 0x1a EOF characters in CON files Fix a couple of additional sound issues Fix crash in pushmove() Fix Mapster32 textured 2D mode display being a few pixels off from the actual lines drawn Fix crash when clicking "cancel" in Mapster32 startup window Add Makefile detection to build with -march=pentium3 -mtune=generic on i686

June 2010 1 build · 1 commit

Build 1661

25 Jun 2010 · 1 commit · 1 author SVN
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  • infinite loop safety halt (send a SIGINT), saved input history, states can be invoked without "state" keyword when in OSD

    Helixhorned r1661 25 Jun, 16:01 CON

May 2010 3 builds · 3 commits

Build 1648

22 May 2010 · 1 commit · 1 author SVN
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  • General

    more polymer-override variable twiddling in m32script, fixes and beautifying.

    Helixhorned r1648 22 May, 07:04 FixEngineCON

Build 1644

19 May 2010 · 2 commits · 2 authors SVN
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  • General

    Mapster32 maintenance pack #1

    Helixhorned r1644 written 17 May 2010 FixEngineCON
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    The bulk of this commit is "code rape"--or rather, caressing, rewritten for readability. Actual changes/fixes: - fixed "walking" in 2d mode - fixed DELETE key in OSD in SDL build - main loop in general (timeout for event wait after 200 ms so that highlights blink) - access to some pr_override* variables in m32script (suggested by Roma Loom) - API cleanup (added statics and consts here and there)

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April 2010 1 build · 1 commit

Build 1622

20 Apr 2010 · 3 commits · 2 authors SVN
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  • General

    Various mapster32 fixes: check wall limits in sector drawing; don't count BACKSPACEing there as a new revision (probably fixes undo-related crashes). Also a patch-fix for a crash I couldn't pin down exactly and a corruption checker for m32script.

    Helixhorned r1622 written 19 Apr 2010 FixEngineCON
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March 2010 1 build · 1 commit

February 2010 1 build · 1 commit

Build 1599

23 Feb 2010 · 1 commit · 1 author SVN
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  • General

    Minor formatting changes, fix nedmalloc on BSD, fix win32 joystick detection issue, fix for ambient sounds, possible fix for stopsound malfunctioning after extended play time, add CON compilation error for duplicate "break" in switch statement

    TerminX r1599 23 Feb, 10:13 FixCON

January 2010 1 build · 1 commit

December 2009 1 build · 1 commit

November 2009 1 build · 2 commits

October 2009 2 builds · 3 commits