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2013.01.19.Log0733.txt

📄SVN 📅2013-01-19 💾1,5 KB 5 Parsed entries FIX

Revision r3409

Lunatic translator: more of the same.

- more predefined vars
- fix recursive states and ones with a stray "else" before the end

Revision r3408

Consolidate badly named HUD weapon globals ("g_looking_angSR1") into struct.

Revision r3407

Lunatic: more convenient weapon data access.

Revision r3406

Lunatic: various.

- Fix "gv" access.
- camera
- translator: comparison predicates, predefs...

Revision r3405

Wrap some ud.camera* and g_camera{Distance,Clock} into CAMERA* macros.

In Lunatic, make it a struct type "camera_t" instead.
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Raw Content
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r3410 | helixhorned | 2013-01-19 10:29:00 -0800 (Sat, 19 Jan 2013) | 1 line

Remove mixed Lunatic/legacy build option.
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r3409 | helixhorned | 2013-01-19 10:28:55 -0800 (Sat, 19 Jan 2013) | 4 lines

Lunatic translator: more of the same.

- more predefined vars
- fix recursive states and ones with a stray "else" before the end
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r3408 | helixhorned | 2013-01-19 10:28:48 -0800 (Sat, 19 Jan 2013) | 1 line

Consolidate badly named HUD weapon globals ("g_looking_angSR1") into struct.
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r3407 | helixhorned | 2013-01-19 10:28:43 -0800 (Sat, 19 Jan 2013) | 1 line

Lunatic: more convenient weapon data access.
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r3406 | helixhorned | 2013-01-19 10:28:40 -0800 (Sat, 19 Jan 2013) | 5 lines

Lunatic: various.

- Fix "gv" access.
- camera
- translator: comparison predicates, predefs...
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r3405 | helixhorned | 2013-01-19 10:28:32 -0800 (Sat, 19 Jan 2013) | 3 lines

Wrap some ud.camera* and g_camera{Distance,Clock} into CAMERA* macros.

In Lunatic, make it a struct type "camera_t" instead.
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