Build 9391
GIT-
update SDL to e13b43ac on Windows
SVN handles and Git names are merged into one person.
update SDL to e13b43ac on Windows
update to SDL 2af3f64e on Windows
move crc16 functions into main engine definitions
fix sloped sprite drawing error
expose gotsector[] to CON for checking to see if a particular sector was drawn during the last frame
update gotsector[] in polymer_drawsector()
Fix undefined behavior/potential OOB access in ST_21_FLOOR_DOOR. g_AnimateGoal does not take a sector number, it takes an animation index, and caps at 1024, not 4096.
fix transparent floor/ceiling double drawing
Clarify the descriptions of conflicting renderer cvars
- r_texfilter - r_anisotropy - r_useindexedcolortextures
vec2_t linetype
bump MICROPROFILE_STACK_MAX to 128
I hit an assertion at 64.