EDuke32 Changelog Archivio non ufficiale

Cosa è cambiato in EDuke32, build per build

2.117 build · 8.866 commit · 25 autori · Ottobre 2009 – Agosto 2026

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Stai vedendo il 2020 · selezionalo di nuovo per vedere tutti gli anni
Era SVN · r1519 – r8798 Era Git · voidpoint.io, da aprile 2020
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Visualizzate 68 build · 152 commit

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Dicembre 2020 3 build · 4 commit

Agosto 2020 11 build · 16 commit

Build 9242

17 ago 2020 · 3 commit · 1 autore GIT
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  • Generale

    mapster32/build: Make AlignWalls_ not a partially broken, cryptic mess. Correctly aligns textures of any size now.

    Jordon Moss f21351f scritto il 16 ago 2020 FixEngine
  • Implement tileflags member of picanm, and added support for new flag: TILEFLAGS_TRUENPOT, that allows you to enable true non-power-of-two texture support per-tile.

    Jordon Moss 4c1d40c scritto il 11 ago 2020 FixEngine
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    (Fixes classic's buggy tiling and panning behaviour and bypasses the emulation of it in Polymost)

  • Enable non-power-of-two wall support in classic renderer. (Doesn't do anything yet without either a new map format, or upcoming TILEFLAGS_TRUENPOT).

    Jordon Moss 281d494 scritto il 11 ago 2020 Engine

Build 9239

15 ago 2020 · 21 commit · 1 autore GIT
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  • fixes for including compat.h in a C program built with MSVC

    TerminX 6165e34 scritto il 11 lug 2020 FixEngine
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    I needed to change the weird VS workaround in order for the EDUKE32_STATIC_ASSERT on line 850 to succeed. Things seemed OK when I tested them, but I'd like more information on the suspected compiler bug in question and why this was necessary in the first place.

  • Generale

    engine and Duke3d: fix a bunch of direct calls to libc free() to call Bfree() instead

    TerminX 917da2e scritto il 10 lug 2020 FixEngine
  • move osdstrings cleanup out of engineUnInit() and into OSD_Cleanup()

    TerminX 786869b scritto il 23 lug 2020 Engine
  • update spriteext_t structure

    TerminX 15ef402 scritto il 8 giu 2020 Engine
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    Like DukePlayer_t, I do not intend to modify this structure again in a way that breaks backwards compatibility, unless 100% absolutely necessary.

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Luglio 2020 3 build · 18 commit

Build 9202

26 lug 2020 · 36 commit · 1 autore GIT
Apri la build
  • FORCE_INLINE mutex_lock() and mutex_unlock(), make mutex_try() actually work

    TerminX edac43b scritto il 16 lug 2020 Engine
  • return length from printf-style functions

    TerminX 4716881 scritto il 15 lug 2020 Engine
  • re-enable EDUKE32_PREDICT_TRUE and EDUKE32_PREDICT_FALSE

    TerminX 6dc2eae scritto il 9 lug 2020 Engine
  • #define EDUKE32_UNREACHABLE_SECTION as debug_break() in DEBUG builds

    TerminX 0ef5814 scritto il 3 lug 2020 Engine
  • split [get/set][wall/sector] into separate opcodes for direct access through VM_GetStruct()/VM_SetStruct()

    TerminX dd7594f scritto il 3 lug 2020 Engine
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    This makes them match [get/set]actor.

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Giugno 2020 18 build · 32 commit

Build 9144

12 giu 2020 · 2 commit · 1 autore GIT
Apri la build
  • fix function signatures of ksqrtasm_old() and clip_nsqrtasm()

    TerminX 6ec133c 12 giu, 16:27 FixEngine
    Mostra dettagli

    These functions were specified as accepting int32_t values, but wrap functions (or are wrapped by functions) that take uint32_t.

  • set g_loadedMapVersion in engineLoadBoardV5V6()

    TerminX ae953a7 12 giu, 13:01 Engine