Revision r3048
In Load Game menu, show 32- or 64-bitness of save game on mismatch.
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In Load Game menu, show 32- or 64-bitness of save game on mismatch.
Mapster32: make 'corruptcheck_noalreadyrefd' a separate OSD command. Instead of having 'noalreadyrefd' as a 'corruptcheck' subcommand. This way, TAB completion can be had.
Mapster32: factor out some code (3x) into GetSaveBoardFilename().
In -d command line arg, allow specifying demo number in addition to file name.
Factor out prepare/finish parts from load{old,}board(), misc. cleanup.
This means that loadoldboard() now should also initialize Polymer map
info after loading a v5/v6 map. Make the variables holding a file descriptor
an int32_t instead of int16_t.
Rip out v5/v6 map definitions and routines into src/engine_oldmap.h.
For loadboard() and friends, pass a vec3_t position instead of separate x/y/z.
A bit stylistic Polymost code cleanup.
Add compilation switch MODEL_OCCLUSION_CHECKING to polymost.h, leave it enabled.
Remove last argument from yax_getneighborsect(), make radarang[] engine.c-local.
A couple of inside()-related cleanups. - make inside_editor() static in build.c - replace comparisons of inside()'s return values with 0 by ones with 1 (since a returned 0 can mean -1 or 1, i.e. oob sector or is really inside) - prevent a theoretically possible oob access in correct_ornamented_sprite()
Clean up updatesector* family, no functional changes. - factor out the "is inside" predicates - rename updatesector_onlynextwalls() -> updatesectorbreadth() - add ATTRIBUTE((nonnull(4))) to the bitmap arg of updatesectorexclude(). ------------------------------------------------------------------------
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r3049 | helixhorned | 2012-10-01 10:52:52 -0700 (Mon, 01 Oct 2012) | 5 lines
Add helper program profdemo.lua, running EDuke32's demo profiling N times.
... and displaying statistics afterwards. It was easier to do it this way
than porting stat.lua to C and especially adding more logic to the already
spaghetti-like demo playback code.
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r3048 | helixhorned | 2012-10-01 10:52:49 -0700 (Mon, 01 Oct 2012) | 1 line
In Load Game menu, show 32- or 64-bitness of save game on mismatch.
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r3047 | helixhorned | 2012-10-01 10:52:47 -0700 (Mon, 01 Oct 2012) | 4 lines
Mapster32: make 'corruptcheck_noalreadyrefd' a separate OSD command.
Instead of having 'noalreadyrefd' as a 'corruptcheck' subcommand.
This way, TAB completion can be had.
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r3046 | helixhorned | 2012-10-01 10:52:44 -0700 (Mon, 01 Oct 2012) | 1 line
Mapster32: factor out some code (3x) into GetSaveBoardFilename().
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r3045 | helixhorned | 2012-10-01 10:52:40 -0700 (Mon, 01 Oct 2012) | 1 line
In -d command line arg, allow specifying demo number in addition to file name.
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r3044 | helixhorned | 2012-10-01 10:52:37 -0700 (Mon, 01 Oct 2012) | 5 lines
Factor out prepare/finish parts from load{old,}board(), misc. cleanup.
This means that loadoldboard() now should also initialize Polymer map
info after loading a v5/v6 map. Make the variables holding a file descriptor
an int32_t instead of int16_t.
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r3043 | helixhorned | 2012-10-01 10:52:34 -0700 (Mon, 01 Oct 2012) | 1 line
Rip out v5/v6 map definitions and routines into src/engine_oldmap.h.
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r3042 | helixhorned | 2012-10-01 10:52:30 -0700 (Mon, 01 Oct 2012) | 1 line
For loadboard() and friends, pass a vec3_t position instead of separate x/y/z.
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r3041 | helixhorned | 2012-10-01 10:52:25 -0700 (Mon, 01 Oct 2012) | 1 line
A bit stylistic Polymost code cleanup.
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r3040 | helixhorned | 2012-10-01 10:52:22 -0700 (Mon, 01 Oct 2012) | 1 line
Add compilation switch MODEL_OCCLUSION_CHECKING to polymost.h, leave it enabled.
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r3039 | helixhorned | 2012-10-01 10:52:18 -0700 (Mon, 01 Oct 2012) | 1 line
Remove last argument from yax_getneighborsect(), make radarang[] engine.c-local.
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r3038 | helixhorned | 2012-10-01 10:52:13 -0700 (Mon, 01 Oct 2012) | 6 lines
A couple of inside()-related cleanups.
- make inside_editor() static in build.c
- replace comparisons of inside()'s return values with 0 by ones with 1
(since a returned 0 can mean -1 or 1, i.e. oob sector or is really inside)
- prevent a theoretically possible oob access in correct_ornamented_sprite()
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r3037 | helixhorned | 2012-10-01 10:52:09 -0700 (Mon, 01 Oct 2012) | 5 lines
Clean up updatesector* family, no functional changes.
- factor out the "is inside" predicates
- rename updatesector_onlynextwalls() -> updatesectorbreadth()
- add ATTRIBUTE((nonnull(4))) to the bitmap arg of updatesectorexclude().
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