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2012.07.13.Log0577.txt

📄SVN 📅2012-07-13 💾2,7 KB 8 Parsed entries BUILD

Revision r2833

VP8: don't call I_ClearAllInput() before idle loop.

If input is cleared before, it can become impossible to cancel the video
when decoding and displaying a frame takes longer than a frame.

Revision r2832

VP8: collect times while playing the video and print a summary to the log afterwards.

Revision r2831

Update LibVPX prebuilt library and headers to git commit 3eb4143fc3381497128d.

The library was built with GCC 4.6.1 and configured like
 ./configure --disable-vp8-encoder --disable-multithread --disable-spatial-resampling

On the aforementioned AMD system, this reduces the mean time for decoding a frame
from 18.2 to 15.4 ms, so IMO it's worth the somewhat hefty addition of 430 Kb.

Revision r2830

VP8: unroll 3 planes -> packed conversion loop.

On an AMD Phenom II X4 system with generic memory modules, this brings down
the mean time for this conversion from 16.5 to 10.5 ms.
(GCC 4.6.1, optimized build)

Revision r2829

Lunatic: extend must-fail tests with a check for the expected error messages.

Revision r2828

Lunatic: overridden 'require', currently for base modules only.

Revision r2827

Lunatic: make baselib functions used in defs.c local, be more disciplined with stack.

Also, print a backtrace if we return to C with an error.

Revision r2826

a.m32: in collect_*_sectors from the 'F menu, start query with sector under mouse
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Raw Content
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r2834 | helixhorned | 2012-07-13 11:21:00 -0700 (Fri, 13 Jul 2012) | 1 line

VP8: clamp GL texture to edge if possible, preventing potential stray lines
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r2833 | helixhorned | 2012-07-13 11:20:58 -0700 (Fri, 13 Jul 2012) | 4 lines

VP8: don't call I_ClearAllInput() before idle loop.

If input is cleared before, it can become impossible to cancel the video
when decoding and displaying a frame takes longer than a frame.
------------------------------------------------------------------------
r2832 | helixhorned | 2012-07-13 11:20:55 -0700 (Fri, 13 Jul 2012) | 1 line

VP8: collect times while playing the video and print a summary to the log afterwards.
------------------------------------------------------------------------
r2831 | helixhorned | 2012-07-13 11:20:52 -0700 (Fri, 13 Jul 2012) | 7 lines

Update LibVPX prebuilt library and headers to git commit 3eb4143fc3381497128d.

The library was built with GCC 4.6.1 and configured like
 ./configure --disable-vp8-encoder --disable-multithread --disable-spatial-resampling

On the aforementioned AMD system, this reduces the mean time for decoding a frame
from 18.2 to 15.4 ms, so IMO it's worth the somewhat hefty addition of 430 Kb.
------------------------------------------------------------------------
r2830 | helixhorned | 2012-07-13 11:20:43 -0700 (Fri, 13 Jul 2012) | 5 lines

VP8: unroll 3 planes -> packed conversion loop.

On an AMD Phenom II X4 system with generic memory modules, this brings down
the mean time for this conversion from 16.5 to 10.5 ms.
(GCC 4.6.1, optimized build)
------------------------------------------------------------------------
r2829 | helixhorned | 2012-07-13 11:20:40 -0700 (Fri, 13 Jul 2012) | 1 line

Lunatic: extend must-fail tests with a check for the expected error messages.
------------------------------------------------------------------------
r2828 | helixhorned | 2012-07-13 11:20:38 -0700 (Fri, 13 Jul 2012) | 1 line

Lunatic: overridden 'require', currently for base modules only.
------------------------------------------------------------------------
r2827 | helixhorned | 2012-07-13 11:20:35 -0700 (Fri, 13 Jul 2012) | 3 lines

Lunatic: make baselib functions used in defs.c local, be more disciplined with stack.

Also, print a backtrace if we return to C with an error.
------------------------------------------------------------------------
r2826 | helixhorned | 2012-07-13 11:20:31 -0700 (Fri, 13 Jul 2012) | 1 line

a.m32: in collect_*_sectors from the 'F menu, start query with sector under mouse
------------------------------------------------------------------------