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2016.01.07.Log1193.txt

📄SVN 📅2016-01-07 💾4,9 KB 18 Parsed entries CON BUILD FIX

Revision r5531

C-CON: Add getpv and setpv as short forms for get/setplayervar, and #include as an alternate for include.

Revision r5530

C-CON: Add ifvarge, ifvarle, and ifvarboth in line with ifvarvarge, ifvarvarle, and ifvarvarboth.

Revision r5529

Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.

Revision r5528

Enable models by default under EDUKE32_GLES, because they now work!

Revision r5527

Fix miscellaneous GL ES warnings

Revision r5526

Introduce USE_GLEXT macro and use it to conditionally compile out all GL ARB function calls when compiling for GL ES platforms.

This replaces the previous hack where we kept the dynamic pointers null and simply never tried calling any of them by a conspiracy of default runtime settings and disabled menu options.

Code affected: VBO support for models, VPX GLSL decoding, texture compression (texture cache), and multitexturing (glow/detail maps).

This commit also replaces EDUKE32_GLES conditionals with USE_GLEXT where appropriate.

I didn't touch polymer.c because it depends too heavily on extensions for conditionally compiling them to make sense.

Revision r5525

jwzgles: fix warnings when compiling on Linux

Revision r5524

jwzgles: uncomment stub glPush/PopAttrib so that the editor links

Revision r5523

jwzgles: fix errors when compiling on Linux

Revision r5522

C-CON: Fix the return command within events, broken since r5097.

Revision r5521

C-CON: Clean up pointer handling in the parser so we have less to re-offset in C_SetScriptSize. Also fixes bugs in r5093 and/or r5097.

Revision r5520

C-CON: Fix VM_ScriptInfo so that it never reads before the beginning of the bytecode.

Revision r5519

Remove -CONversion command line parameter, because it has been supplanted by r5499's automatic identifier masking.

Revision r5518

Move loading of settings.cfg to before video init so that it can respect r_togglecomposition.

Revision r5517

Menus: Move "Cheats" from Options to Game Setup.

Revision r5516

Fix POLYMER=0 warnings introduced in r5496.

Revision r5515

Fix USE_OPENGL=0 compiler errors introduced in r5475.

Revision r5514

Windows: SDL 2.0.4
Raw Content
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r5532 | hendricks266 | 2016-01-07 17:33:46 -0800 (Thu, 07 Jan 2016) | 1 line

Add inthashtable_t, mapping intptr_t to intptr_t.
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r5531 | hendricks266 | 2016-01-07 17:33:43 -0800 (Thu, 07 Jan 2016) | 1 line

C-CON: Add getpv and setpv as short forms for get/setplayervar, and #include as an alternate for include.
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r5530 | hendricks266 | 2016-01-07 17:33:39 -0800 (Thu, 07 Jan 2016) | 1 line

C-CON: Add ifvarge, ifvarle, and ifvarboth in line with ifvarvarge, ifvarvarle, and ifvarvarboth.
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r5529 | hendricks266 | 2016-01-07 17:33:35 -0800 (Thu, 07 Jan 2016) | 1 line

Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.
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r5528 | hendricks266 | 2016-01-07 17:33:28 -0800 (Thu, 07 Jan 2016) | 1 line

Enable models by default under EDUKE32_GLES, because they now work!
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r5527 | hendricks266 | 2016-01-07 17:33:25 -0800 (Thu, 07 Jan 2016) | 1 line

Fix miscellaneous GL ES warnings
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r5526 | hendricks266 | 2016-01-07 17:33:20 -0800 (Thu, 07 Jan 2016) | 9 lines

Introduce USE_GLEXT macro and use it to conditionally compile out all GL ARB function calls when compiling for GL ES platforms.

This replaces the previous hack where we kept the dynamic pointers null and simply never tried calling any of them by a conspiracy of default runtime settings and disabled menu options.

Code affected: VBO support for models, VPX GLSL decoding, texture compression (texture cache), and multitexturing (glow/detail maps).

This commit also replaces EDUKE32_GLES conditionals with USE_GLEXT where appropriate.

I didn't touch polymer.c because it depends too heavily on extensions for conditionally compiling them to make sense.
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r5525 | hendricks266 | 2016-01-07 17:33:15 -0800 (Thu, 07 Jan 2016) | 1 line

jwzgles: fix warnings when compiling on Linux
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r5524 | hendricks266 | 2016-01-07 17:33:11 -0800 (Thu, 07 Jan 2016) | 1 line

jwzgles: uncomment stub glPush/PopAttrib so that the editor links
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r5523 | hendricks266 | 2016-01-07 17:33:08 -0800 (Thu, 07 Jan 2016) | 1 line

jwzgles: fix errors when compiling on Linux
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r5522 | hendricks266 | 2016-01-07 17:33:05 -0800 (Thu, 07 Jan 2016) | 1 line

C-CON: Fix the return command within events, broken since r5097.
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r5521 | hendricks266 | 2016-01-07 17:33:01 -0800 (Thu, 07 Jan 2016) | 1 line

C-CON: Clean up pointer handling in the parser so we have less to re-offset in C_SetScriptSize. Also fixes bugs in r5093 and/or r5097.
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r5520 | hendricks266 | 2016-01-07 17:32:57 -0800 (Thu, 07 Jan 2016) | 1 line

C-CON: Fix VM_ScriptInfo so that it never reads before the beginning of the bytecode.
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r5519 | hendricks266 | 2016-01-07 17:32:53 -0800 (Thu, 07 Jan 2016) | 1 line

Remove -CONversion command line parameter, because it has been supplanted by r5499's automatic identifier masking.
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r5518 | hendricks266 | 2016-01-07 17:32:50 -0800 (Thu, 07 Jan 2016) | 1 line

Move loading of settings.cfg to before video init so that it can respect r_togglecomposition.
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r5517 | hendricks266 | 2016-01-07 17:32:47 -0800 (Thu, 07 Jan 2016) | 1 line

Menus: Move "Cheats" from Options to Game Setup.
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r5516 | hendricks266 | 2016-01-07 17:32:44 -0800 (Thu, 07 Jan 2016) | 1 line

Fix POLYMER=0 warnings introduced in r5496.
------------------------------------------------------------------------
r5515 | hendricks266 | 2016-01-07 17:32:41 -0800 (Thu, 07 Jan 2016) | 1 line

Fix USE_OPENGL=0 compiler errors introduced in r5475.
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r5514 | hendricks266 | 2016-01-07 17:32:29 -0800 (Thu, 07 Jan 2016) | 1 line

Windows: SDL 2.0.4
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.