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2014.05.01.Log1003.txt

📄SVN 📅2014-05-01 💾1,1 KB 1 Parsed entries BUILD

Revision r4458

engine.c: instead of fogpal post-tweaks (last 2 commits), normalize by numshades-1.

That is, for every for palette (now, even ones created by the user) the last
shade is the (or rather, a color close to the) full fog color by construction.
In loadpalette(), reject a PALETTE.DAT with only one shade level.
Raw Content
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r4459 | helixhorned | 2014-05-01 09:55:50 -0700 (Thu, 01 May 2014) | 6 lines

Polymost: make r_usetileshades 2 the default.

This mode does not take a sector's visibility values into account for uniform
darkening of a texture. It is more faithful to classic with respect to
fog/visibility *distances*, but may be less so as far as the "tint" of the
texture due to visibility attenuation is concerned.
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r4458 | helixhorned | 2014-05-01 09:55:48 -0700 (Thu, 01 May 2014) | 5 lines

engine.c: instead of fogpal post-tweaks (last 2 commits), normalize by numshades-1.

That is, for every for palette (now, even ones created by the user) the last
shade is the (or rather, a color close to the) full fog color by construction.
In loadpalette(), reject a PALETTE.DAT with only one shade level.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.