Revision r4312
👤 helixhorned
📅 2014-02-09 11:22:35 -0800 (Sun, 09 Feb 2014)
Extend PALETTE.DAT format to allow carrying additional blending tables.
Lunatic: also, add an additional argument 'moreblends' to
engine.savePaletteDat() and document that function.
See test/shadexfog.lua for a "user-friendly" wrapper shadexfog.save() which
prints success or errors.
Revision r4311
👤 helixhorned
📅 2014-02-09 11:22:33 -0800 (Sun, 09 Feb 2014)
Lunatic: move code in test/shadexfog.lua to engine.savePaletteDat() and complete it.
The function now writes out a full PALETTE.DAT: base balette, shade table and
translucency table.
Revision r4310
👤 terminx
📅 2014-02-08 13:25:29 -0800 (Sat, 08 Feb 2014)
Fix building on MinGW (MinGW-w64 was OK). DONT_BUILD.
Raw Content
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r4313 | helixhorned | 2014-02-09 11:22:36 -0800 (Sun, 09 Feb 2014) | 7 lines
C-CON: add *actor[].blend as an alias to .detail, *tspr[].tsprblend analogously.
See lunatic/test/sprite_access.con for a LIZTROOP that periodically smoothly
alpha-fades in and out. (Assuming that the 128 alpha blending tables from
shadexfog.create_128_trans(1) are installed.)
BUILD_LUNATIC.
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r4312 | helixhorned | 2014-02-09 11:22:35 -0800 (Sun, 09 Feb 2014) | 6 lines
Extend PALETTE.DAT format to allow carrying additional blending tables.
Lunatic: also, add an additional argument 'moreblends' to
engine.savePaletteDat() and document that function.
See test/shadexfog.lua for a "user-friendly" wrapper shadexfog.save() which
prints success or errors.
------------------------------------------------------------------------
r4311 | helixhorned | 2014-02-09 11:22:33 -0800 (Sun, 09 Feb 2014) | 4 lines
Lunatic: move code in test/shadexfog.lua to engine.savePaletteDat() and complete it.
The function now writes out a full PALETTE.DAT: base balette, shade table and
translucency table.
------------------------------------------------------------------------
r4310 | terminx | 2014-02-08 13:25:29 -0800 (Sat, 08 Feb 2014) | 1 line
Fix building on MinGW (MinGW-w64 was OK). DONT_BUILD.
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