EDuke32 Changelog Archivio non ufficiale

Build 9818

28 novembre 2021 · 3 commit di 2 autori · GIT

Build per mese 214 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20211128-9818.txt
commit 564c0ba2fc2516a36686ff489aabb0fb8adfc08e
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Sat Nov 20 23:04:40 2021 +0100

    Duke3D: Add ud member "folsvel" and allow strafing in map follow mode
    
    `userdef[].folsvel` represents the strafe velocity.

commit 06f542caa798551eb8fa40c94bd069c0bc4a1ba0
Author: Jordon Moss <mossj32@gmail.com>
Date:   Fri Nov 26 20:25:59 2021 -0400

    engine: Fix regression causing KV6 voxels to render black.

commit 7770275640d35bfadf7e188cbf6a1e328a17f28c
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Sat Nov 27 23:25:47 2021 +0100

    Duke3D: Fix crash with jumping to menu options with letter keys

See https://voidpoint.io/terminx/eduke32 for more details.

Add ud member "folsvel" and allow strafing in map follow mode

Dino Bollinger 20 nov 2021, 23:04 UTC+1 564c0ba

`userdef[].folsvel` represents the strafe velocity.