EDuke32 Changelog Unofficial archive

Build 9496

4 August 2021 · 4 commits by 1 author · GIT

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Original log file · 20210804-9496.txt
commit 94c13935b6ae03e6456dbd70ea0fd8ec8f5b257f
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Wed Aug 4 11:55:53 2021 +0200

    Duke3D: Search for usermaps/ folder in grp and zip files

commit 2feec79d1adf6ae187094e741adad3e8ab789669
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Wed Aug 4 14:35:03 2021 +0200

    Duke3D: Fix population of newgamecustom entries when visibility changes

commit a3db609929a58b0b51f4b24c00921d2634d304e7
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Mon Jul 26 22:59:52 2021 +0200

    Engine: Always allow disabling vsync

commit 1b483cb9f433423f9592121e479286fc001ff70a
Author: Dino Bollinger <dino.bollinger@gmail.com>
Date:   Wed Aug 4 18:07:09 2021 +0200

    Duke3D: Fix crash due to oversight with mapinfo mapart

See https://voidpoint.io/terminx/eduke32 for more details.