EDuke32 Changelog Unofficial archive

Build 9292

17 December 2020 · 6 commits by 2 authors · GIT

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Original log file · 20201217-9292.txt
commit 1e060a199e36bdbcae28783c5dc6510f01caa189
Author: Filip Homolka <fhomolka@protonmail.com>
Date:   Sat Dec 12 23:57:58 2020 +0100

    Duke3D: Removed unnecessary vid_* CVars, as they are available through the engine

commit a8446dfcd4ee6f9f89262503e40dcb43876e11a6
Author: Filip Homolka <fhomolka@protonmail.com>
Date:   Sat Dec 12 22:20:49 2020 +0100

    BUILD & Duke3D: lower the clamp value for "vid_brightness" from 0 to -10, allowing for negative brightness config to be saved

commit 39176642680989d2062f5b6812454fc8add45bcd
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu Dec 17 20:56:52 2020 -0600

    SW: Save console variable settings to voidsw_cvars.cfg

commit cb02aa6cba73d32309a7f150e8ddf86c2fb11aff
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu Dec 17 19:49:05 2020 -0600

    Duke3D, SW, NAM: Add detection of GOG Galaxy install paths

commit f7da5bfebdd040ef33216370a5aef5801e97f5dd
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu Dec 17 19:47:46 2020 -0600

    NAM: Add GOG path detection

commit f665a1c7dea5c99a19c59751523464379fedeb29
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Thu Dec 17 19:46:52 2020 -0600

    macOS: Add osx_getdocumentsdir
    
    Needed because GOG .pkg installers default to the Documents folder

See https://voidpoint.io/terminx/eduke32 for more details.

BUILD & Duke3D: lower the clamp value for "vid_brightness" from 0 to -10, allowing for negative brightness config to be saved

Filip Homolka 12 Dec 2020, 22:20 UTC+1 a8446df