EDuke32 Changelog Archivio non ufficiale

Build 9218

10 agosto 2020 · 4 commit di 1 autore · GIT

Build per mese 138 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20200810-9218.txt
commit 02d5b61ed5c36730d83b0d14136ab7f54011ad48
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Mon Aug 10 23:01:58 2020 -0500

    Make reading of picanm from ART files robust if picanm_t is extended
    
    Backported from NBlood.

commit c59cfb1866ad0495e74ccf0fc5d5665859a5d159
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Mon Apr 6 04:56:08 2020 -0500

    Fix applying sprite[].yoffset to models
    
    Backported from NBlood.

commit 38fff72611a067b283da27bd85e7139faafc9c37
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Mon Aug 10 22:45:40 2020 -0500

    AudioLib: Add FX_StartDemandFeedPlayback3D
    
    Backported from Rednukem.

commit 1cec46ec0e23ae04de9dcfc8ee2bbed53b400a37
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Mon Aug 10 22:35:09 2020 -0500

    SW: Fix regression causing the last heat seeker to be a normal missile
    
    It was caused by the fix for crashing when firing outside the map.
    
    Also port said fix to the bunny rockets.

See https://voidpoint.io/terminx/eduke32 for more details.
SW Fix

Fix regression causing the last heat seeker to be a normal missile

Evan Ramos (Hendricks266) 10 ago 2020, 22:35 UTC−5 1cec46e

It was caused by the fix for crashing when firing outside the map. Also port said fix to the bunny rockets.