EDuke32 Changelog Archivio non ufficiale

Build 9122

6 giugno 2020 · 5 commit di 1 autore · GIT

Build per mese 276 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20200606-9122.txt
commit a091a89d79cff0e2e2c5a4c45a67d83b4ba37119
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Jun 6 17:24:16 2020 -0700

    VS: fix build.vcxproj after merge error with ab90c721b94d2e683b909f1a49b35f6ed8af8901

commit 3d3db3df1d0e68f652e79b785c231eec11922777
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Jun 6 13:34:34 2020 -0700

    engine: add error checking to and slightly clean up engineLoadBoardV5V6()

commit 2a0bb5f837184bfa081e06f34ea6f43944e2153d
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Jun 6 13:33:39 2020 -0700

    engine: add error checking to engineLoadBoard()

commit 520a927eef55065e6a2261786f607301236e34b8
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Jun 6 11:17:18 2020 -0700

    engine: potentially improve dealing with corrupt .md2/.md3 models
    
    I didn't test any actual corrupt models, just noticed the lack of any error checking when looking at something else.

commit 7f741c27156ac0080daeb45a99425ed0fccece6a
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Jun 6 11:18:40 2020 -0700

    engine: use kread_and_test() instead of regular kread() where appropriate

See https://voidpoint.io/terminx/eduke32 for more details.
Engine FixEngine

potentially improve dealing with corrupt .md2/.md3 models

Richard Gobeille (TerminX) 6 giu 2020, 11:17 UTC−7 520a927

I didn't test any actual corrupt models, just noticed the lack of any error checking when looking at something else.