EDuke32 Changelog Unofficial archive

Build 8894

30 April 2020 · 21 commits by 2 authors · GIT

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Original log file · 20200430-8894.txt
commit 3e43bed620710c3ad0bda26044e97f6ffcfff1dc
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Wed Apr 29 22:16:01 2020 -0700

    Duke3d: allow SE_14_SUBWAY_CAR to move STAT_PLAYER sprites
    
    Fixes #18.

commit af5d96cab7a0cc9e11dd3d7babc2272e4b75999e
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Wed Apr 29 22:11:46 2020 -0700

    Duke3d: hoist checks for ST_2_UNDERWATER outside of loops in SE_14_SUBWAY_CAR processing

commit 71a7f4a796ecb87a8cf1646d9d43fd4707a32147
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Wed Apr 29 22:10:48 2020 -0700

    Duke3d: remove interpolation fixups from subway
    
    These aren't needed anymore after Striker's patch to improve overall interpolation.

commit 0c956619d9dafbb6809c67a62861fe91ff7ba817
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Wed Apr 29 19:07:59 2020 -0700

    Duke3d: fix APLAYER radius damage distance calculation regression
    
    Fixes #20.

commit b8c0771706147c3cef38f33a20480d0cbdc3607f
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Apr 25 11:44:48 2020 -0700

    audiolib: slightly clean up fix16 usage for volume

commit 6ad4f7ba00da70343a206376dc875b0aa59124af
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Apr 25 11:35:27 2020 -0700

    audiolib: fix crash when a configuration file contains mus_xmp_interpolation but multivoc isn't initialized when the cfg is parsed

commit f7080293209a76163de220418e0b8b737561d300
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Sat Apr 25 10:52:43 2020 -0700

    Get rid of FIXMATH_NO_OVERFLOW
    
    We're explicitly using the functions that rely on the overflow detection functionality, so this will never be useful to us.

commit 67bc82c571bc7d80f45065073b9ee5afe54977b0
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Fri Apr 24 15:29:47 2020 -0700

    audiolib: reset rawdataptr to nullptr in MV_ReleaseVorbisVoice()
    
    This also resets wavetype to FMT_UNKNOWN in MV_CleanupVoice(), and moves the resetting of a few structure members common to different voice types there.

commit 472cb84161dcadf266a4e74cfd14ac912ea5b1bb
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Tue Apr 28 06:35:34 2020 -0500

    Game-side locale stuff: save menu, TEXT_NOLOCALE, ':' captions

commit ef469091b249c62a2fdc33d1b1a78b2827e5b6bf
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Tue Apr 28 03:27:18 2020 -0500

    G_ScreenText: Replace alloca with dedicated heap buffer

commit 8ae26a42bd26377c42582e8b3eec0612b6f0ccb2
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Tue Apr 28 03:00:07 2020 -0500

    Fury: Disable drawing color correction menu tiles

commit b545e719b5573739411ad711f82a286f774c9bfd
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Wed Mar 11 22:14:21 2020 -0500

    Menus: Draw title bar text with y-centering
    
    (No difference with Duke.)

commit 18125453fe4dca4736660777e61d67e0d98cf4ee
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Sun Mar 8 19:34:52 2020 -0500

    Fury: Shrink menutext zoom and introduce ypadding

commit 1d6a45627e871dd653b24ee73d403cdb4e077f72
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Sun Mar 8 01:45:03 2020 -0600

    Fury: Remove orientation 16 from hardcoded text drawing

commit 4c89f58cfc90224bd9ee6754f417fe6ecf2fa4fc
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Sat Mar 7 22:30:01 2020 -0600

    screentext: Change behavior when RS_TOPLEFT is not set
    
    Add internal standardhalfheight and tilesizx

commit 9558d76e22096a05166220ffbc468d6e71fbc762
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Sat Feb 29 00:27:10 2020 -0600

    TileFont

commit 5260da8507095c520a81919d4920729651521f2d
Author: Evan Ramos <hendricks266@gmail.com>
Date:   Fri Feb 28 19:59:01 2020 -0600

    Locale

commit 26f683cadb3ca731cb8f19ae011cd6431f276827
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Fri Apr 24 12:58:00 2020 -0700

    audiolib: work around crash when ov_read fails

commit 13a90f046fcacbc0c0c3c8766e16768217c61b42
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Fri Apr 24 08:37:36 2020 -0700

    Duke3d: fix level warp and skill cheats in the cheat menu
    
    Fixes #17.

commit 613565b7c4628751f3c53f75969d8d5da0c91e94
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Thu Apr 23 12:01:03 2020 -0700

    audiolib: call ov_clear before telling cache1d the block of memory can be reused!

commit 39bed3e894c01e19431057cde7bd05346d4ef323
Author: Richard C. Gobeille <richard@voidpoint.com>
Date:   Thu Apr 23 09:55:53 2020 -0700

    audiolib: minor optimization to MV_SetVoiceMixMode()

See https://voidpoint.io/terminx/eduke32 for more details.
Fix

Get rid of FIXMATH_NO_OVERFLOW

Richard Gobeille (TerminX) 25 Apr 2020, 10:52 UTC−7 f708029

We're explicitly using the functions that rely on the overflow detection functionality, so this will never be useful to us.

reset rawdataptr to nullptr in MV_ReleaseVorbisVoice()

Richard Gobeille (TerminX) 24 Apr 2020, 15:29 UTC−7 67bc82c

This also resets wavetype to FMT_UNKNOWN in MV_CleanupVoice(), and moves the resetting of a few structure members common to different voice types there.