sw/src/game.cpp: Fix crash following an abort of InitGame while
processing multiplayer params or waiting for players. It's been decided that Control won't call TerminateGame in this case, one implication being that voidsw.cfg is not updated.
9 March 2020 · 3 commits by 1 author · SVN
------------------------------------------------------------------------ r8704 | ny00123 | 2020-03-09 17:00:05 -0700 (Mon, 09 Mar 2020) | 4 lines sw/src/game.cpp: Fix crash following an abort of InitGame while processing multiplayer params or waiting for players. It's been decided that Control won't call TerminateGame in this case, one implication being that voidsw.cfg is not updated. ------------------------------------------------------------------------ r8703 | ny00123 | 2020-03-09 17:00:04 -0700 (Mon, 09 Mar 2020) | 2 lines SW: Do limit Master/Slave support to 2-players sessions. Thanks to LittleTijn for testing and inspecting. ------------------------------------------------------------------------ r8702 | ny00123 | 2020-03-09 17:00:02 -0700 (Mon, 09 Mar 2020) | 1 line mmulti.cpp: Resurrect P2P multiplayer with 3+ players from SVN r129 ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
processing multiplayer params or waiting for players. It's been decided that Control won't call TerminateGame in this case, one implication being that voidsw.cfg is not updated.
Thanks to LittleTijn for testing and inspecting.