EDuke32 Changelog Unofficial archive

Build 8641

11 February 2020 · 12 commits by 1 author · SVN

Builds by month 62 builds

Original log file · 20200211-8641.txt
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r8641 | terminx | 2020-02-11 01:22:00 -0800 (Tue, 11 Feb 2020) | 1 line

Macros for a couple hardcoded values
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r8640 | terminx | 2020-02-11 01:21:56 -0800 (Tue, 11 Feb 2020) | 3 lines

This lets the player jump into the vents in DUKEDC3.MAP

Since this is Duke3D, I'm sure this change breaks something else.
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r8639 | terminx | 2020-02-11 01:21:52 -0800 (Tue, 11 Feb 2020) | 3 lines

Re-enable ignoring 256 units of curb when clipping against ceilings

This fixes getting stuck on tiny lips created by sloppy slopes in the undersized vents in DUKEDC3.MAP.
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r8638 | terminx | 2020-02-11 01:21:48 -0800 (Tue, 11 Feb 2020) | 1 line

Bump clang-format ColumnLimit to 165
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r8637 | terminx | 2020-02-11 01:21:44 -0800 (Tue, 11 Feb 2020) | 1 line

Rename ZOFFSET1 to ACTOR_FLOOR_OFFSET and use ACTOR_MAXFALLINGZVEL in several places where it should have been used
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r8636 | terminx | 2020-02-11 01:21:40 -0800 (Tue, 11 Feb 2020) | 1 line

Fix for E1L1 dumpster fire issue
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r8635 | terminx | 2020-02-11 01:21:36 -0800 (Tue, 11 Feb 2020) | 1 line

Fix a couple of forward declarations
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r8634 | terminx | 2020-02-11 01:21:32 -0800 (Tue, 11 Feb 2020) | 1 line

This isn't really necessary
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r8633 | terminx | 2020-02-11 01:21:28 -0800 (Tue, 11 Feb 2020) | 1 line

Avoid overflow in clipmove()
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r8632 | terminx | 2020-02-11 01:21:24 -0800 (Tue, 11 Feb 2020) | 1 line

Steamworks fix
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r8631 | terminx | 2020-02-11 01:21:20 -0800 (Tue, 11 Feb 2020) | 1 line

Functionally useless commit that only renames function pointers in winbits.cpp
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r8630 | terminx | 2020-02-11 01:21:15 -0800 (Tue, 11 Feb 2020) | 1 line

Print HRESULT value directly when DwmGetCompositionTimingInfo() fails, because "Unknown error" turned out to be a pretty useless error string.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.

This lets the player jump into the vents in DUKEDC3.MAP

Richard Gobeille (TerminX) 11 Feb 2020, 01:21 UTC−8 r8640

Since this is Duke3D, I'm sure this change breaks something else.

Fix

Re-enable ignoring 256 units of curb when clipping against ceilings

Richard Gobeille (TerminX) 11 Feb 2020, 01:21 UTC−8 r8639

This fixes getting stuck on tiny lips created by sloppy slopes in the undersized vents in DUKEDC3.MAP.

Rename ZOFFSET1 to ACTOR_FLOOR_OFFSET and use ACTOR_MAXFALLINGZVEL in several places where it should have been used

Richard Gobeille (TerminX) 11 Feb 2020, 01:21 UTC−8 r8637

Print HRESULT value directly when DwmGetCompositionTimingInfo() fails, because "Unknown error" turned out to be a pretty useless error string.

Richard Gobeille (TerminX) 11 Feb 2020, 01:21 UTC−8 r8630