EDuke32 Changelog Unofficial archive

Build 8616

6 February 2020 · 13 commits by 1 author · SVN

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Original log file · 20200206-8616.txt
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r8616 | terminx | 2020-02-06 14:01:34 -0800 (Thu, 06 Feb 2020) | 1 line

Revert "Hackish fix for spline interpolation crash in libxmp-lite"
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r8615 | terminx | 2020-02-06 14:01:29 -0800 (Thu, 06 Feb 2020) | 1 line

Add -nosteam command line parameter
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r8614 | terminx | 2020-02-06 14:01:25 -0800 (Thu, 06 Feb 2020) | 1 line

Call communityapiInit() from the game's app_main() instead of baselayer_init()
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r8613 | terminx | 2020-02-06 14:01:21 -0800 (Thu, 06 Feb 2020) | 8 lines

Add r_maxfps -1, an automatic setting that limits the framerate to the refresh rate -1 for each increment over 60Hz the refresh rate is

E.g 60Hz > 59 fps
120Hz > 118 fps
144Hz > 141 fps
165Hz > 162 fps

This also changes G_FPSLimit() back to a more simplistic calculation, because what was there didn't quite seem to make sense.
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r8612 | terminx | 2020-02-06 14:01:15 -0800 (Thu, 06 Feb 2020) | 1 line

Custom driver-independent VSync implementation for Windows
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r8611 | terminx | 2020-02-06 14:01:09 -0800 (Thu, 06 Feb 2020) | 1 line

Patch from Nuke.YKT to fix a sprite rendering issue in Polymost
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r8610 | terminx | 2020-02-06 14:01:04 -0800 (Thu, 06 Feb 2020) | 1 line

Skip startup window when launched from Steam in Big Picture mode
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r8609 | terminx | 2020-02-06 14:01:00 -0800 (Thu, 06 Feb 2020) | 1 line

Add NEED_DWMAPI_H and NEED_BCRYPT_H to windows_inc.h
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r8608 | terminx | 2020-02-06 14:00:57 -0800 (Thu, 06 Feb 2020) | 1 line

Minor clipping fix
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r8607 | terminx | 2020-02-06 14:00:53 -0800 (Thu, 06 Feb 2020) | 1 line

Fix issue with trying to pump a nonexistent SDL event queue when in the middle of changing resolutions
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r8606 | terminx | 2020-02-06 14:00:49 -0800 (Thu, 06 Feb 2020) | 3 lines

Shitcan multisampling detection

It wasn't useful.
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r8605 | terminx | 2020-02-06 14:00:44 -0800 (Thu, 06 Feb 2020) | 1 line

Emulate previous behavior for player oang/ohoriz/angvel struct members
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r8604 | terminx | 2020-02-06 14:00:39 -0800 (Thu, 06 Feb 2020) | 1 line

This should be ifndef NETCODE_DISABLE
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.

Add r_maxfps -1, an automatic setting that limits the framerate to the refresh rate -1 for each increment over 60Hz the refresh rate is

Richard Gobeille (TerminX) 6 Feb 2020, 14:01 UTC−8 r8613

E.g 60Hz > 59 fps 120Hz > 118 fps 144Hz > 141 fps 165Hz > 162 fps This also changes G_FPSLimit() back to a more simplistic calculation, because what was there didn't quite seem to make sense.

Fix

Fix issue with trying to pump a nonexistent SDL event queue when in the middle of changing resolutions

Richard Gobeille (TerminX) 6 Feb 2020, 14:00 UTC−8 r8607