EDuke32 Changelog Archivio non ufficiale

Build 7551

9 aprile 2019 · 8 commit di 1 autore · SVN

Build per mese 225 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20190409-7551.txt
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r7551 | terminx | 2019-04-09 12:21:40 -0700 (Tue, 09 Apr 2019) | 1 line

Fix warnings with TrackedType
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r7550 | terminx | 2019-04-09 12:21:37 -0700 (Tue, 09 Apr 2019) | 1 line

Fix potential future issues with cursectnum exceeding numsectors after a sector delete operation in the editor
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r7549 | terminx | 2019-04-09 12:21:33 -0700 (Tue, 09 Apr 2019) | 1 line

Fix crash when passing updatesectorz() an invalid sector number > numsectors and < MAXSECTORS
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r7548 | terminx | 2019-04-09 12:21:29 -0700 (Tue, 09 Apr 2019) | 1 line

Fix issue where "unbound" without a control name afterward would end up in settings.cfg when dealing with disabled gamefuncs
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r7547 | terminx | 2019-04-09 12:21:26 -0700 (Tue, 09 Apr 2019) | 1 line

Fix issue with G hotkey in editor sound list (F2) where the input field value was clamped to the total number of defined sounds instead of the highest index a sound is defined at
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r7546 | terminx | 2019-04-09 12:21:22 -0700 (Tue, 09 Apr 2019) | 1 line

Add clipupdatesector(), a special version of updatesector() that only searches and returns results that are already in clipsectorlist[]
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r7545 | terminx | 2019-04-09 12:21:17 -0700 (Tue, 09 Apr 2019) | 1 line

Fix TROR wall blocking issue
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r7544 | terminx | 2019-04-09 12:21:13 -0700 (Tue, 09 Apr 2019) | 1 line

Fucking tabs
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
FixEngine

Fix potential future issues with cursectnum exceeding numsectors after a sector delete operation in the editor

Richard Gobeille (TerminX) 9 apr 2019, 12:21 UTC−7 r7550
FixEngine

Fix crash when passing updatesectorz() an invalid sector number > numsectors and < MAXSECTORS

Richard Gobeille (TerminX) 9 apr 2019, 12:21 UTC−7 r7549
Fix

Fix issue where "unbound" without a control name afterward would end up in settings.cfg when dealing with disabled gamefuncs

Richard Gobeille (TerminX) 9 apr 2019, 12:21 UTC−7 r7548
Fix

Fix issue with G hotkey in editor sound list (F2) where the input field value was clamped to the total number of defined sounds instead of the highest index a sound is defined at

Richard Gobeille (TerminX) 9 apr 2019, 12:21 UTC−7 r7547

Add clipupdatesector(), a special version of updatesector() that only searches and returns results that are already in clipsectorlist[]

Richard Gobeille (TerminX) 9 apr 2019, 12:21 UTC−7 r7546