EDuke32 Changelog Archivio non ufficiale

Build 6914

9 giugno 2018 · 5 commit di 1 autore · SVN

Build per mese 136 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20180609-6914.txt
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r6914 | terminx | 2018-06-09 13:36:47 -0700 (Sat, 09 Jun 2018) | 1 line

Fix conveyor belt speed in IM, but not Duke because it breaks gameplay
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r6913 | terminx | 2018-06-09 13:36:42 -0700 (Sat, 09 Jun 2018) | 1 line

Rename KXDWN macro and GAMEFLAG_KXDWN to IONMAIDEN and GAMEFLAG_IONMAIDEN
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r6912 | terminx | 2018-06-09 13:36:37 -0700 (Sat, 09 Jun 2018) | 1 line

Remove dead code branch from A_DoWaterTracers() and rename the function to Proj_DoWaterTracers()
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r6911 | terminx | 2018-06-09 13:36:31 -0700 (Sat, 09 Jun 2018) | 1 line

Don't spawn hardcoded Duke3D debris/guts/glass sprites when compiled as EDUKE32_STANDALONE
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r6910 | terminx | 2018-06-09 13:36:24 -0700 (Sat, 09 Jun 2018) | 1 line

Rework SE26 movement to function more like SE14 than SE24
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.