EDuke32 Changelog Archivio non ufficiale

Build 6902

22 maggio 2018 · 6 commit di 1 autore · SVN

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File di log originale · 20180522-6902.txt
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r6902 | hendricks266 | 2018-05-22 22:58:21 -0700 (Tue, 22 May 2018) | 1 line

CON: Add "swaparrays" command, which performs a pointer-swap on arrays of the same storage class.
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r6901 | hendricks266 | 2018-05-22 22:58:17 -0700 (Tue, 22 May 2018) | 1 line

CON: Factor out the parsing of gamearray names.
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r6900 | hendricks266 | 2018-05-22 22:58:12 -0700 (Tue, 22 May 2018) | 6 lines

CON: Remix resizearray in the following ways:

Make only one allocation instead of two.
Calculate array byte sizes in a way compatible with GAMEARRAY_BOOLEAN.
Clear the expanded part of grown arrays using correct counts for non-int32 sizes.
Support resizing an array to 0 to free it.
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r6899 | hendricks266 | 2018-05-22 22:58:09 -0700 (Tue, 22 May 2018) | 1 line

CON: Implement the copy command for GAMEARRAY_BOOLEAN.
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r6898 | hendricks266 | 2018-05-22 22:58:03 -0700 (Tue, 22 May 2018) | 1 line

CON: Fix two regressions completely breaking the correctness of the copy command, introduced in r6343.
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r6897 | hendricks266 | 2018-05-22 22:57:58 -0700 (Tue, 22 May 2018) | 3 lines

Fix the vertical position of the level stats when using the original mini-HUD.

Patch from Fox.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
CON CON

Remix resizearray in the following ways:

Evan Ramos (Hendricks266) 22 mag 2018, 22:58 UTC−7 r6900

Make only one allocation instead of two. Calculate array byte sizes in a way compatible with GAMEARRAY_BOOLEAN. Clear the expanded part of grown arrays using correct counts for non-int32 sizes. Support resizing an array to 0 to free it.

Fix

Fix the vertical position of the level stats when using the original mini-HUD.

Evan Ramos (Hendricks266) 22 mag 2018, 22:57 UTC−7 r6897

Patch from Fox.