EDuke32 Changelog Archivio non ufficiale

Build 6834

12 aprile 2018 · 9 commit di 1 autore · SVN

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File di log originale · 20180412-6834.txt
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r6834 | terminx | 2018-04-12 14:04:12 -0700 (Thu, 12 Apr 2018) | 1 line

Fix a bunch of off-by-one errors in the sound system, made apparent by a change to some related code.
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r6833 | terminx | 2018-04-12 14:04:07 -0700 (Thu, 12 Apr 2018) | 1 line

Prevent divide by 0 when SDL_GetCurrentDisplayMode()/SDL_GetClosestDisplayMode() say the refresh rate is 0
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r6832 | terminx | 2018-04-12 14:04:00 -0700 (Thu, 12 Apr 2018) | 1 line

More function name shit
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r6831 | terminx | 2018-04-12 14:03:47 -0700 (Thu, 12 Apr 2018) | 1 line

Function names
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r6830 | terminx | 2018-04-12 14:03:30 -0700 (Thu, 12 Apr 2018) | 1 line

More function name cleanup
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r6829 | terminx | 2018-04-12 14:03:12 -0700 (Thu, 12 Apr 2018) | 1 line

Continuing the quest for clearer function names
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r6828 | terminx | 2018-04-12 14:02:51 -0700 (Thu, 12 Apr 2018) | 1 line

Engine function name cleanup round 2
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r6827 | terminx | 2018-04-12 14:02:31 -0700 (Thu, 12 Apr 2018) | 1 line

Beginnings of baselayer.cpp/.h refactor. This is 99.9% renames.
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r6826 | terminx | 2018-04-12 14:02:18 -0700 (Thu, 12 Apr 2018) | 1 line

This is supposed to enable the discrete GPU on NVIDIA Optimus and AMD PowerXpress setups
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Fix

Fix a bunch of off-by-one errors in the sound system, made apparent by a change to some related code.

Richard Gobeille (TerminX) 12 apr 2018, 14:04 UTC−7 r6834

Prevent divide by 0 when SDL_GetCurrentDisplayMode()/SDL_GetClosestDisplayMode() say the refresh rate is 0

Richard Gobeille (TerminX) 12 apr 2018, 14:04 UTC−7 r6833