EDuke32 Changelog Unofficial archive

Build 6715

1 March 2018 · 3 commits by 1 author · SVN

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Original log file · 20180301-6715.txt
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r6715 | hendricks266 | 2018-03-01 05:46:56 -0800 (Thu, 01 Mar 2018) | 3 lines

Move "EVENT_DISPLAYREST" after "EVENT_DISPLAYCROSSHAIR".

Patch from Fox.
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r6714 | hendricks266 | 2018-03-01 05:46:52 -0800 (Thu, 01 Mar 2018) | 6 lines

1. Fix translucency in the mouse cursor.
2. In "EVENT_DISPLAYCROSSHAIR" and "EVENT_DISPLAYCURSOR", make "userdef[].return" 1 and 2 return the coordinates, and 3 the alpha ("EVENT_DISPLAYCURSOR" only).
3. New event "EVENT_DISPLAYPOINTER"
Similar to "EVENT_DISPLAYCURSOR", it is used to display the pointer that controls the aiming in Wii. "RETURN" / "userdef[].return" work in the same way as "EVENT_DISPLAYCURSOR".

Patch from Fox.
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r6713 | hendricks266 | 2018-03-01 05:46:48 -0800 (Thu, 01 Mar 2018) | 3 lines

Fix the position of the notch when scaling the slidebar with the mouse.

Patch from Fox.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
FixCON

1. Fix translucency in the mouse cursor.

Evan Ramos (Hendricks266) 1 Mar 2018, 05:46 UTC−8 r6714

2. In "EVENT_DISPLAYCROSSHAIR" and "EVENT_DISPLAYCURSOR", make "userdef[].return" 1 and 2 return the coordinates, and 3 the alpha ("EVENT_DISPLAYCURSOR" only). 3. New event "EVENT_DISPLAYPOINTER" Similar to "EVENT_DISPLAYCURSOR", it is used to display the pointer that controls the aiming in Wii. "RETURN" / "userdef[].return" work in the same way as "EVENT_DISPLAYCURSOR". Patch from Fox.