Original log file · 20170827-6437.txt
------------------------------------------------------------------------
r6437 | terminx | 2017-08-27 03:20:53 -0700 (Sun, 27 Aug 2017) | 1 line
Add a few 2560 x XXXX modes to the default video modes added to the various lists
------------------------------------------------------------------------
r6436 | terminx | 2017-08-27 03:20:48 -0700 (Sun, 27 Aug 2017) | 1 line
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
------------------------------------------------------------------------
r6435 | terminx | 2017-08-27 03:20:41 -0700 (Sun, 27 Aug 2017) | 1 line
Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now.
------------------------------------------------------------------------
r6434 | terminx | 2017-08-27 03:20:35 -0700 (Sun, 27 Aug 2017) | 1 line
Tweak Polymost z-fighting avoidance code
------------------------------------------------------------------------
r6433 | terminx | 2017-08-27 03:20:29 -0700 (Sun, 27 Aug 2017) | 1 line
Expose "show2dsector" to CON
------------------------------------------------------------------------
r6432 | terminx | 2017-08-27 03:20:23 -0700 (Sun, 27 Aug 2017) | 1 line
Use tokenmap_t struct to define all CON keywords
------------------------------------------------------------------------
r6431 | hendricks266 | 2017-08-13 20:43:30 -0700 (Sun, 13 Aug 2017) | 1 line
Improvements to wiibuild.sh. DONT_BUILD.
------------------------------------------------------------------------
r6430 | hendricks266 | 2017-08-11 19:33:27 -0700 (Fri, 11 Aug 2017) | 1 line
Try the previous commit in a different way so that `make CC=gcc CXX=g++ COBJC="clang -x -objective-x" COBJCXX="clang++ -x objective-c++"` does not require the non-obvious CLANG=0. DONT_BUILD.
------------------------------------------------------------------------
r6429 | hendricks266 | 2017-08-11 19:25:44 -0700 (Fri, 11 Aug 2017) | 1 line
Invoke clang as the default compiler on macOS. DONT_BUILD.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Add a few 2560 x XXXX modes to the default video modes added to the various lists
Engine
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now.
Engine
Tweak Polymost z-fighting avoidance code
CON
Expose "show2dsector" to CON
CON
Use tokenmap_t struct to define all CON keywords
Improvements to wiibuild.sh. DONT_BUILD.
Try the previous commit in a different way so that `make CC=gcc CXX=g++ COBJC="clang -x -objective-x" COBJCXX="clang++ -x objective-c++"` does not require the non-obvious CLANG=0. DONT_BUILD.
Invoke clang as the default compiler on macOS. DONT_BUILD.