EDuke32 Changelog Archivio non ufficiale

Build 5669

13 marzo 2016 · 19 commit di 1 autore · SVN

Build per mese 318 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20160313-5669.txt
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r5669 | terminx | 2016-03-13 17:08:02 -0700 (Sun, 13 Mar 2016) | 3 lines

Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.

In layman's terms, this fixes the effect sprites flashing black in 2d mode.
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r5668 | terminx | 2016-03-13 17:07:58 -0700 (Sun, 13 Mar 2016) | 1 line

Minor change of scope of a couple variables. DONT_BUILD.
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r5667 | terminx | 2016-03-13 17:07:55 -0700 (Sun, 13 Mar 2016) | 1 line

Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir
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r5666 | terminx | 2016-03-13 17:07:52 -0700 (Sun, 13 Mar 2016) | 1 line

Fix a bug where cvars of type CVAR_UINT couldn't be set to values larger than a signed int due to clamping by atoi/atol.
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r5665 | terminx | 2016-03-13 17:07:48 -0700 (Sun, 13 Mar 2016) | 1 line

Play DUKE_GETWEAPON6 in cheat menu
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r5664 | terminx | 2016-03-13 17:07:44 -0700 (Sun, 13 Mar 2016) | 1 line

Add #pragma once to the top of a couple of the most commonly included headers in build/include. DONT_BUILD.
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r5663 | terminx | 2016-03-13 17:07:40 -0700 (Sun, 13 Mar 2016) | 1 line

Android UI work. DONT_BUILD.
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r5662 | terminx | 2016-03-13 17:07:34 -0700 (Sun, 13 Mar 2016) | 1 line

pragma once for mact headers.
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r5661 | terminx | 2016-03-13 17:07:28 -0700 (Sun, 13 Mar 2016) | 1 line

Android stuff. DONT_BUILD.
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r5660 | terminx | 2016-03-13 17:07:22 -0700 (Sun, 13 Mar 2016) | 1 line

Remove useless bytesperline parameter from a couple of kplib functions.
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r5659 | terminx | 2016-03-13 17:07:18 -0700 (Sun, 13 Mar 2016) | 1 line

Disable gamma based brightness with GL ES because it's too slow. DONT_BUILD.
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r5658 | terminx | 2016-03-13 17:07:15 -0700 (Sun, 13 Mar 2016) | 1 line

Remove a couple of apparently unncessary glPushMatrix()/glPopMatrix() calls.
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r5657 | terminx | 2016-03-13 17:07:12 -0700 (Sun, 13 Mar 2016) | 1 line

Don't squish the player in lotag 1 sectors that have a SE7.
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r5656 | terminx | 2016-03-13 17:07:08 -0700 (Sun, 13 Mar 2016) | 1 line

Move inventory enums into a separate inv.h. DONT_BUILD.
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r5655 | terminx | 2016-03-13 17:07:04 -0700 (Sun, 13 Mar 2016) | 1 line

A couple of jwzgles fixes for mobile, from a newer version of xscreensaver. DONT_BUILD.
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r5654 | terminx | 2016-03-13 17:07:01 -0700 (Sun, 13 Mar 2016) | 1 line

Make PLUTOPAKSPRITE glow on the startup screen like it glows in the menu, because the startup screen is displayed until input is received on mobile.
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r5653 | terminx | 2016-03-13 17:06:58 -0700 (Sun, 13 Mar 2016) | 1 line

Fix parental lock
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r5652 | terminx | 2016-03-13 17:06:54 -0700 (Sun, 13 Mar 2016) | 1 line

Android work. DONT_BUILD.
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r5651 | terminx | 2016-03-13 17:06:45 -0700 (Sun, 13 Mar 2016) | 1 line

VS project and MSVC Makefile updates. DONT_BUILD.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
FixEngine

Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.

Richard Gobeille (TerminX) 13 mar 2016, 17:08 UTC−7 r5669

In layman's terms, this fixes the effect sprites flashing black in 2d mode.

Fix

Fix a bug where cvars of type CVAR_UINT couldn't be set to values larger than a signed int due to clamping by atoi/atol.

Richard Gobeille (TerminX) 13 mar 2016, 17:07 UTC−7 r5666

Add #pragma once to the top of a couple of the most commonly included headers in build/include. DONT_BUILD.

Richard Gobeille (TerminX) 13 mar 2016, 17:07 UTC−7 r5664

Make PLUTOPAKSPRITE glow on the startup screen like it glows in the menu, because the startup screen is displayed until input is received on mobile.

Richard Gobeille (TerminX) 13 mar 2016, 17:07 UTC−7 r5654