EDuke32 Changelog Unofficial archive

Build 5501

1 January 2016 · 3 commits by 1 author · SVN

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Original log file · 20160101-5501.txt
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r5501 | terminx | 2016-01-01 17:56:29 -0800 (Fri, 01 Jan 2016) | 1 line

Add "klabs" keyword to CON, to take a gamevar and set it to its absolute value. The internal "inv" function to invert a gamevar's value has also been exposed externally.
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r5500 | terminx | 2016-01-01 17:56:25 -0800 (Fri, 01 Jan 2016) | 1 line

Add commands added in previous commit to g_keywdate[], clean up a few CON compilation warning messages
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r5499 | terminx | 2016-01-01 17:56:20 -0800 (Fri, 01 Jan 2016) | 3 lines

Adds the following keywords from M32script into CON: shiftvarvarl, shiftvarvarr, ifvarvarle, ifvarvarge, ifvarvarboth, whilevarl, and whilevarvarl.

This also adds the shorthand versions of some commands, like "set" for "setvarvar", "add" for "addvarvar", "ife" for "ifvarvare", etc. There are about 30 of these. Because some of these names may already be used in some projects as variable names, this revision also includes a somewhat large change in variable naming rules: gamevars may now have the same names as CON keywords, with the caveat that the masked keyword is no longer accessible. This results in a warning at compile time but should ensure nobody's project ever stops compiling due to the introduction of new keywords.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
CON

Add "klabs" keyword to CON, to take a gamevar and set it to its absolute value. The internal "inv" function to invert a gamevar's value has also been exposed externally.

Richard Gobeille (TerminX) 1 Jan 2016, 17:56 UTC−8 r5501
CON

Add commands added in previous commit to g_keywdate[], clean up a few CON compilation warning messages

Richard Gobeille (TerminX) 1 Jan 2016, 17:56 UTC−8 r5500
CON

Adds the following keywords from M32script into CON: shiftvarvarl, shiftvarvarr, ifvarvarle, ifvarvarge, ifvarvarboth, whilevarl, and whilevarvarl.

Richard Gobeille (TerminX) 1 Jan 2016, 17:56 UTC−8 r5499

This also adds the shorthand versions of some commands, like "set" for "setvarvar", "add" for "addvarvar", "ife" for "ifvarvare", etc. There are about 30 of these. Because some of these names may already be used in some projects as variable names, this revision also includes a somewhat large change in variable naming rules: gamevars may now have the same names as CON keywords, with the caveat that the masked keyword is no longer accessible. This results in a warning at compile time but should ensure nobody's project ever stops compiling due to the introduction of new keywords.