EDuke32 Changelog Archivio non ufficiale

Build 5460

28 novembre 2015 · 6 commit di 1 autore · SVN

Build per mese 138 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20151128-5460.txt
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r5460 | hendricks266 | 2015-11-28 01:06:34 -0800 (Sat, 28 Nov 2015) | 3 lines

Fix orientation bit 64 when applied to a tile with fullbrights in OpenGL with r_fullbrights enabled.

This fixes (the most glaringly wrong problem) with WWII GI's LOGO.ANM in OpenGL, exposed by r5437.
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r5459 | hendricks266 | 2015-11-28 01:06:31 -0800 (Sat, 28 Nov 2015) | 1 line

More NAM/WWII GI "bluefont" xbetween fixes missed in r5452.
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r5458 | hendricks266 | 2015-11-28 01:06:28 -0800 (Sat, 28 Nov 2015) | 1 line

Fix a compiler error on introduced in r5445.
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r5457 | hendricks266 | 2015-11-28 01:06:25 -0800 (Sat, 28 Nov 2015) | 1 line

Fix typo in r5448.
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r5456 | hendricks266 | 2015-11-28 01:06:22 -0800 (Sat, 28 Nov 2015) | 1 line

Fix compiler warnings when building for 32-bit.
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r5455 | hendricks266 | 2015-11-28 01:06:17 -0800 (Sat, 28 Nov 2015) | 1 line

WWII GI: Use "GI2" as the cheat prefix instead of "WW2" because W conflicts with WSAD movement.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
FixEngine

Fix orientation bit 64 when applied to a tile with fullbrights in OpenGL with r_fullbrights enabled.

Evan Ramos (Hendricks266) 28 nov 2015, 01:06 UTC−8 r5460

This fixes (the most glaringly wrong problem) with WWII GI's LOGO.ANM in OpenGL, exposed by r5437.