EDuke32 Changelog Archivio non ufficiale

Build 5320

8 agosto 2015 · 2 commit di 1 autore · SVN

Build per mese 318 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20150808-5320.txt
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r5320 | helixhorned | 2015-08-08 00:04:14 -0700 (Sat, 08 Aug 2015) | 6 lines

Mapster32: add config variable 'corruptcheck_heinum'.

With 3 modes:
 0: auto-correction and warning disabled
 1: auto-correction enabled (default, current behavior)
 2: auto-correction and warning enabled
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r5319 | helixhorned | 2015-08-08 00:04:11 -0700 (Sat, 08 Aug 2015) | 4 lines

Game: make BOUNCEMINE spawn FRAMEEFFECT only if moving horizontally.

Also add "zshoot -4096 BOUNCEMINE" to lunatic/test/weaponvars.con
to demonstrate that bouncemines can be shot.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Mapster32 FixEngine

add config variable 'corruptcheck_heinum'.

Philipp Kutin (Helixhorned) 8 ago 2015, 00:04 UTC−7 r5320

With 3 modes: 0: auto-correction and warning disabled 1: auto-correction enabled (default, current behavior) 2: auto-correction and warning enabled

Game CON

make BOUNCEMINE spawn FRAMEEFFECT only if moving horizontally.

Philipp Kutin (Helixhorned) 8 ago 2015, 00:04 UTC−7 r5319

Also add "zshoot -4096 BOUNCEMINE" to lunatic/test/weaponvars.con to demonstrate that bouncemines can be shot.