Original log file · 20150707-5282.txt
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r5282 | terminx | 2015-07-07 20:34:46 -0700 (Tue, 07 Jul 2015) | 10 lines
Mapster32 changes:
-2d mode sprite colors are now automatically generated from the sprite's 8-bit tile.
-Zooming in and out has been smoothed out.
-The 2d mode crosshair cursor is now 1px thick instead of 2.
-The left mouse button can now be used to select multiple wall points and sprites in 2d mode.
-Ctrl-x now skips corrupt maps instead of going into an infinite loop. ;)
-'-L function in 3d mode works again.
-Sprites with a clipdist that has been changed from the default value of 32 will display a circular approximation of the distance in 2d mode. Note that the real clipping distance is actually closer to a square, but a circle looks much less confusing/stupid alongside the display of floor sprites.
-2d mode status bar has been made a few shades lighter.
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r5281 | terminx | 2015-07-07 20:34:42 -0700 (Tue, 07 Jul 2015) | 3 lines
New experimental Mapster32 hybrid 2D/3D mode feature. Pressing F10 in 2D mode enables a picture-in-picture 3D view in the corner of the screen. When moving the mouse over the 3D view, the controls change to 3D mode controls and all 3D mode operations can be performed. The 3D view can be resized with shift + F10 and can be moved to different positions by holding CTRL and using the arrow keys.
This commit also implements a much more useful automatic grid sizing feature and smooths out zooming in and out of the map.
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r5280 | terminx | 2015-07-07 20:34:37 -0700 (Tue, 07 Jul 2015) | 1 line
Very minor OSD cleanups, no functional changes. I was planning on doing more with this but decided to do something else instead, so I want it out of my tree without losing it. DONT_BUILD.
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r5279 | terminx | 2015-07-07 20:34:34 -0700 (Tue, 07 Jul 2015) | 1 line
Makefile tweaks: remove BUILD_FINISHED because it frequently appeared in the wrong place when using make -j, and remove "executable" wording from linking phase. DONT_BUILD.
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r5278 | terminx | 2015-07-07 20:34:31 -0700 (Tue, 07 Jul 2015) | 1 line
Enable sector drawing and textured map in Mapster32 sideview mode with a sideview elevation of 512 (straight up and down).
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r5277 | terminx | 2015-07-07 20:34:27 -0700 (Tue, 07 Jul 2015) | 1 line
Improve r_preview_mouseaim and Polymost Mapster32 3d mode mouse selection. Also adds a display of the current coordinates, angle and horiz when moving around in 3d mode.
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r5276 | terminx | 2015-07-07 20:34:24 -0700 (Tue, 07 Jul 2015) | 1 line
Minor Android changes. Barf. DONT_BUILD.
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r5275 | terminx | 2015-07-07 20:34:20 -0700 (Tue, 07 Jul 2015) | 1 line
Slight further Polymost cleanup. Nothing of real importance. DONT_BUILD.
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r5274 | terminx | 2015-07-07 20:34:16 -0700 (Tue, 07 Jul 2015) | 1 line
Fix a bug where the editor was forced into game filesystem mode by default, and add a preference to mapster32.cfg to control the default filesystem mode.
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r5273 | terminx | 2015-07-07 20:34:13 -0700 (Tue, 07 Jul 2015) | 1 line
Prevent stack overflow when a grp configured via .grpinfo erroneously depends on itself. This should also be addressed in the .grpinfo parser, but this fixes it for now.
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r5272 | terminx | 2015-07-07 20:34:09 -0700 (Tue, 07 Jul 2015) | 1 line
More audiolib cleanup, remove 8-bit output support.
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r5271 | terminx | 2015-07-07 20:34:00 -0700 (Tue, 07 Jul 2015) | 1 line
Fix warning in defs.c. DONT_BUILD.
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r5270 | terminx | 2015-07-07 20:33:56 -0700 (Tue, 07 Jul 2015) | 1 line
Rework audiolib, interim commit before removing 8-bit output support. DONT_BUILD.
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r5269 | terminx | 2015-07-07 20:33:48 -0700 (Tue, 07 Jul 2015) | 1 line
Add jaudiolib flac.c, formats.c, and xa.c to Visual Studio solution (they were missing). DONT_BUILD.
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r5268 | terminx | 2015-07-07 20:33:43 -0700 (Tue, 07 Jul 2015) | 1 line
Move swapptr() to pragmas. DONT_BUILD.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
FixEngine
Mapster32 changes:
-2d mode sprite colors are now automatically generated from the sprite's 8-bit tile.
-Zooming in and out has been smoothed out.
-The 2d mode crosshair cursor is now 1px thick instead of 2.
-The left mouse button can now be used to select multiple wall points and sprites in 2d mode.
-Ctrl-x now skips corrupt maps instead of going into an infinite loop. ;)
-'-L function in 3d mode works again.
-Sprites with a clipdist that has been changed from the default value of 32 will display a circular approximation of the distance in 2d mode. Note that the real clipping distance is actually closer to a square, but a circle looks much less confusing/stupid alongside the display of floor sprites.
-2d mode status bar has been made a few shades lighter.
Engine
New experimental Mapster32 hybrid 2D/3D mode feature. Pressing F10 in 2D mode enables a picture-in-picture 3D view in the corner of the screen. When moving the mouse over the 3D view, the controls change to 3D mode controls and all 3D mode operations can be performed. The 3D view can be resized with shift + F10 and can be moved to different positions by holding CTRL and using the arrow keys.
This commit also implements a much more useful automatic grid sizing feature and smooths out zooming in and out of the map.
Very minor OSD cleanups, no functional changes. I was planning on doing more with this but decided to do something else instead, so I want it out of my tree without losing it. DONT_BUILD.
Fix
Makefile tweaks: remove BUILD_FINISHED because it frequently appeared in the wrong place when using make -j, and remove "executable" wording from linking phase. DONT_BUILD.
Engine
Enable sector drawing and textured map in Mapster32 sideview mode with a sideview elevation of 512 (straight up and down).
Engine
Improve r_preview_mouseaim and Polymost Mapster32 3d mode mouse selection. Also adds a display of the current coordinates, angle and horiz when moving around in 3d mode.
Minor Android changes. Barf. DONT_BUILD.
Engine
Slight further Polymost cleanup. Nothing of real importance. DONT_BUILD.
FixEngine
Fix a bug where the editor was forced into game filesystem mode by default, and add a preference to mapster32.cfg to control the default filesystem mode.
Fix
Prevent stack overflow when a grp configured via .grpinfo erroneously depends on itself. This should also be addressed in the .grpinfo parser, but this fixes it for now.
More audiolib cleanup, remove 8-bit output support.
Fix
Fix warning in defs.c. DONT_BUILD.
Rework audiolib, interim commit before removing 8-bit output support. DONT_BUILD.
Add jaudiolib flac.c, formats.c, and xa.c to Visual Studio solution (they were missing). DONT_BUILD.
Move swapptr() to pragmas. DONT_BUILD.