File di log originale · 20150519-5210.txt
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r5210 | hendricks266 | 2015-05-19 15:04:38 -0700 (Tue, 19 May 2015) | 1 line
Add uint32_t PaletteIndexFullbrights[8] so that Polymost can respect the lack of fullbrights in KenBuild and Shadow Warrior.
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r5209 | hendricks266 | 2015-05-19 15:04:06 -0700 (Tue, 19 May 2015) | 1 line
SW: Since sprite->filler is now fogpal, modify the CTF code that uses it to use a new variable in SW's USER struct instead.
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r5208 | hendricks266 | 2015-05-19 15:03:47 -0700 (Tue, 19 May 2015) | 1 line
SW: Modify the border-drawing code to work with our widescreen code.
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r5207 | hendricks266 | 2015-05-19 15:03:30 -0700 (Tue, 19 May 2015) | 1 line
SW: automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
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r5206 | hendricks266 | 2015-05-19 15:03:04 -0700 (Tue, 19 May 2015) | 1 line
SW: Update some API calls.
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r5205 | hendricks266 | 2015-05-19 15:02:47 -0700 (Tue, 19 May 2015) | 1 line
SW: Misc adjustments.
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r5204 | hendricks266 | 2015-05-19 15:02:25 -0700 (Tue, 19 May 2015) | 1 line
SW, KenBuild: tilesiz
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r5203 | hendricks266 | 2015-05-19 15:01:44 -0700 (Tue, 19 May 2015) | 1 line
SW: picanm_t
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r5202 | hendricks266 | 2015-05-19 15:01:22 -0700 (Tue, 19 May 2015) | 1 line
SW: hitscan
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r5201 | hendricks266 | 2015-05-19 15:00:38 -0700 (Tue, 19 May 2015) | 1 line
SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
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r5200 | hendricks266 | 2015-05-19 14:59:39 -0700 (Tue, 19 May 2015) | 1 line
SW: Rename SendMessage() to SW_SendMessage() and DELETE() to REMOVE() to avoid conflicts with Windows headers.
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r5199 | hendricks266 | 2015-05-19 14:59:12 -0700 (Tue, 19 May 2015) | 1 line
SW: Remove references to files removed from our MACT.
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r5198 | hendricks266 | 2015-05-19 14:58:29 -0700 (Tue, 19 May 2015) | 1 line
SW: Nuke mytypes.h. Mostly.
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r5197 | hendricks266 | 2015-05-19 14:56:03 -0700 (Tue, 19 May 2015) | 1 line
Add SW to our build system and make relevant changes to avoid fatal build errors.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Engine
Add uint32_t PaletteIndexFullbrights[8] so that Polymost can respect the lack of fullbrights in KenBuild and Shadow Warrior.
Since sprite->filler is now fogpal, modify the CTF code that uses it to use a new variable in SW's USER struct instead.
Modify the border-drawing code to work with our widescreen code.
automapping (deleted), visibility --> g_visibility, numpalookups --> numshades
Update some API calls.
Misc adjustments.
SW, KenBuild: tilesiz
picanm_t
hitscan
setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos
Rename SendMessage() to SW_SendMessage() and DELETE() to REMOVE() to avoid conflicts with Windows headers.
Remove references to files removed from our MACT.
Nuke mytypes.h. Mostly.
Add SW to our build system and make relevant changes to avoid fatal build errors.