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Build 5194

16 May 2015 · 2 commits by 1 author · SVN

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Original log file · 20150516-5194.txt
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r5194 | helixhorned | 2015-05-16 07:27:03 -0700 (Sat, 16 May 2015) | 5 lines

LunaCON: implement NODEFAULT per-actor gamevars in the C-CON fashion.

For glocal gamevars, the LunaCON semantics (session gamevar) are kept.
For per-actor ones, this now prevents resetting a gamevar's value to
default on spawn or loadactor. BUILD_LUNATIC.
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r5193 | helixhorned | 2015-05-16 07:27:01 -0700 (Sat, 16 May 2015) | 1 line

config.c: fix an overlapping strcpy() in CONFIG_SetMapBestTime().
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Lunatic CON

implement NODEFAULT per-actor gamevars in the C-CON fashion.

Philipp Kutin (Helixhorned) 16 May 2015, 07:27 UTC−7 r5194

For glocal gamevars, the LunaCON semantics (session gamevar) are kept. For per-actor ones, this now prevents resetting a gamevar's value to default on spawn or loadactor. BUILD_LUNATIC.