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Build 5112

28 March 2015 · 3 commits by 1 author · SVN

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Original log file · 20150328-5112.txt
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r5112 | hendricks266 | 2015-03-28 19:40:27 -0700 (Sat, 28 Mar 2015) | 1 line

Avoid reading or writing savegame specdata arrays when the pointer to one is NULL or their count is zero.
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r5111 | hendricks266 | 2015-03-28 19:40:15 -0700 (Sat, 28 Mar 2015) | 1 line

Avoid triggering undefined behavior in the allocator when loading or saving ProjectileData[].
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r5110 | hendricks266 | 2015-03-28 19:40:03 -0700 (Sat, 28 Mar 2015) | 1 line

C-CON: Add checks to prevent invalid reads/writes when using get/setprojectile on a tile number that does not have a projectile defined for it.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.

Avoid reading or writing savegame specdata arrays when the pointer to one is NULL or their count is zero.

Evan Ramos (Hendricks266) 28 Mar 2015, 19:40 UTC−7 r5112
C-CON CON

Add checks to prevent invalid reads/writes when using get/setprojectile on a tile number that does not have a projectile defined for it.

Evan Ramos (Hendricks266) 28 Mar 2015, 19:40 UTC−7 r5110