EDuke32 Changelog Unofficial archive

Build 4918

13 January 2015 · 6 commits by 1 author · SVN

Builds by month 100 builds

Original log file · 20150113-4918.txt
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r4918 | hendricks266 | 2015-01-13 04:57:29 -0800 (Tue, 13 Jan 2015) | 1 line

Menus: Implement better back button.
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r4917 | hendricks266 | 2015-01-13 04:57:11 -0800 (Tue, 13 Jan 2015) | 1 line

Menus: Make black background boxes translucent again.
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r4916 | hendricks266 | 2015-01-13 04:56:54 -0800 (Tue, 13 Jan 2015) | 1 line

Menus: Add proper edging for the tops and bottoms of scrolling lists.
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r4915 | hendricks266 | 2015-01-13 04:56:36 -0800 (Tue, 13 Jan 2015) | 3 lines

Improve weapon switching:
1. If you switch away from a weapon and switch to a third when the gun is still going down, continue lowering the first weapon instead of immediately raising the third.
2. If you switch away from a weapon and switch back to it before it lowers completely, raise it from its current position instead of going all the way to the bottom.
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r4914 | hendricks266 | 2015-01-13 04:56:19 -0800 (Tue, 13 Jan 2015) | 1 line

Convert some multi-line UI messages to single G_ScreenText calls with line breaks.
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r4913 | hendricks266 | 2015-01-13 04:55:56 -0800 (Tue, 13 Jan 2015) | 1 line

Fix aligned screentext with newlines.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.

Improve weapon switching:

Evan Ramos (Hendricks266) 13 Jan 2015, 04:56 UTC−8 r4915

1. If you switch away from a weapon and switch to a third when the gun is still going down, continue lowering the first weapon instead of immediately raising the third. 2. If you switch away from a weapon and switch back to it before it lowers completely, raise it from its current position instead of going all the way to the bottom.