EDuke32 Changelog Unofficial archive

Build 4799

6 December 2014 · 8 commits by 1 author · SVN

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Original log file · 20141206-4799.txt
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r4799 | helixhorned | 2014-12-06 11:09:53 -0800 (Sat, 06 Dec 2014) | 1 line

m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
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r4798 | helixhorned | 2014-12-06 11:09:50 -0800 (Sat, 06 Dec 2014) | 1 line

M32Script cleanup. Fixes at least one non-minor and one minor bug.
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r4797 | helixhorned | 2014-12-05 15:12:36 -0800 (Fri, 05 Dec 2014) | 4 lines

engine.c: minor stylistic changes. DONT_BUILD.

Since we're targeting C99/C++ now, we can finally declare variables as close
to their use as possible.
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r4796 | helixhorned | 2014-12-05 15:12:35 -0800 (Fri, 05 Dec 2014) | 1 line

Lunatic: fix actor[] and player[] indexing after LuaJIT bugfix 66515a054c0826ce.
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r4795 | helixhorned | 2014-12-05 15:12:33 -0800 (Fri, 05 Dec 2014) | 1 line

LunaCON: implement 'qstrncat' command.
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r4794 | helixhorned | 2014-12-05 15:12:30 -0800 (Fri, 05 Dec 2014) | 3 lines

astub.c: revert portions of r4763, fixing display of some "member edit" dialogs.

Specifically, this fixes edit lines for 2 members, e.g. "(X,Y)pan".
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r4793 | helixhorned | 2014-12-05 12:02:19 -0800 (Fri, 05 Dec 2014) | 1 line

gamevars.c: don't leak memory in Gv_NewArray(). DONT_BUILD.
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r4792 | helixhorned | 2014-12-02 13:56:28 -0800 (Tue, 02 Dec 2014) | 1 line

Bump BYTEVERSION, necessary since the changes of r4703. DONT_BUILD.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Engine

engine.c: minor stylistic changes. DONT_BUILD.

Philipp Kutin (Helixhorned) 5 Dec 2014, 15:12 UTC−8 r4797

Since we're targeting C99/C++ now, we can finally declare variables as close to their use as possible.

Fix

astub.c: revert portions of r4763, fixing display of some "member edit" dialogs.

Philipp Kutin (Helixhorned) 5 Dec 2014, 15:12 UTC−8 r4794

Specifically, this fixes edit lines for 2 members, e.g. "(X,Y)pan".