EDuke32 Changelog Archivio non ufficiale

Build 4799

6 dicembre 2014 · 8 commit di 1 autore · SVN

Build per mese 155 build

  1. gen

  2. feb

  3. mar

  4. apr

  5. mag

  6. giu

  7. lug

  8. ago

  9. set

  10. ott

  11. nov

  12. dic

File di log originale · 20141206-4799.txt
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r4799 | helixhorned | 2014-12-06 11:09:53 -0800 (Sat, 06 Dec 2014) | 1 line

m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
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r4798 | helixhorned | 2014-12-06 11:09:50 -0800 (Sat, 06 Dec 2014) | 1 line

M32Script cleanup. Fixes at least one non-minor and one minor bug.
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r4797 | helixhorned | 2014-12-05 15:12:36 -0800 (Fri, 05 Dec 2014) | 4 lines

engine.c: minor stylistic changes. DONT_BUILD.

Since we're targeting C99/C++ now, we can finally declare variables as close
to their use as possible.
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r4796 | helixhorned | 2014-12-05 15:12:35 -0800 (Fri, 05 Dec 2014) | 1 line

Lunatic: fix actor[] and player[] indexing after LuaJIT bugfix 66515a054c0826ce.
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r4795 | helixhorned | 2014-12-05 15:12:33 -0800 (Fri, 05 Dec 2014) | 1 line

LunaCON: implement 'qstrncat' command.
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r4794 | helixhorned | 2014-12-05 15:12:30 -0800 (Fri, 05 Dec 2014) | 3 lines

astub.c: revert portions of r4763, fixing display of some "member edit" dialogs.

Specifically, this fixes edit lines for 2 members, e.g. "(X,Y)pan".
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r4793 | helixhorned | 2014-12-05 12:02:19 -0800 (Fri, 05 Dec 2014) | 1 line

gamevars.c: don't leak memory in Gv_NewArray(). DONT_BUILD.
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r4792 | helixhorned | 2014-12-02 13:56:28 -0800 (Tue, 02 Dec 2014) | 1 line

Bump BYTEVERSION, necessary since the changes of r4703. DONT_BUILD.
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See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.
Engine

engine.c: minor stylistic changes. DONT_BUILD.

Philipp Kutin (Helixhorned) 5 dic 2014, 15:12 UTC−8 r4797

Since we're targeting C99/C++ now, we can finally declare variables as close to their use as possible.

Fix

astub.c: revert portions of r4763, fixing display of some "member edit" dialogs.

Philipp Kutin (Helixhorned) 5 dic 2014, 15:12 UTC−8 r4794

Specifically, this fixes edit lines for 2 members, e.g. "(X,Y)pan".