EDuke32 Changelog Unofficial archive

Build 4481

23 May 2014 · 1 commit by 1 author · SVN

Builds by month 2 builds

  1. Jan

  2. Feb

  3. Mar

  4. Apr

  5. May

  6. Jun

  7. Jul

  8. Aug

  9. Sep

  10. Oct

  11. Nov

  12. Dec

Original log file · 20140523-4481.txt
------------------------------------------------------------------------
r4481 | helixhorned | 2014-05-23 13:25:29 -0700 (Fri, 23 May 2014) | 3 lines

Rip out S_FindMusicSFX() from A_CallSound() and use in SE6/14 on-spawn init.

This makes the subway sound not played once on map initialization.
------------------------------------------------------------------------
See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.

Rip out S_FindMusicSFX() from A_CallSound() and use in SE6/14 on-spawn init.

Philipp Kutin (Helixhorned) 23 May 2014, 13:25 UTC−7 r4481

This makes the subway sound not played once on map initialization.